| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 87 | 72 | 75 | 5 | 83% | 01:41 | 00:07 | 06:01 | |
| 50 | 10 | 0 | 0 | 20% | 13:32 | 05:00 | 20:37 | |
| 17 | 13 | 20 | 5 | 76% | 01:55 | 00:30 | 05:57 | |
| 17 | 11 | 30 | 14 | 65% | 03:03 | 00:24 | 07:10 | |
| 16 | 0 | 49 | 8 | 0% | 01:48 | 00:15 | 03:12 | |
| 9 | 9 | 0 | 0 | 100% | 01:15 | 00:13 | 02:10 | |
| 7 | 7 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 6 | 6 | 11 | 4 | 100% | 03:34 | 01:40 | 05:18 | |
| 3 | 3 | 49 | 20 | 100% | 01:18 | 00:28 | 02:56 | |
| 3 | 2 | 10 | 6 | 67% | 02:22 | 00:57 | 05:05 | |
| 3 | 1 | 9 | 5 | 33% | 01:58 | 01:21 | 02:49 | |
| 1 | 1 | 1 | 0 | 100% | 04:26 | 04:26 | 04:26 | |
| 1 | 1 | 0 | 0 | 100% | 04:26 | 04:26 | 04:26 | |
| 1 | 1 | 0 | 0 | 100% | 00:53 | 00:53 | 00:53 | |
| 1 | 1 | 0 | 0 | 100% | 00:53 | 00:53 | 00:53 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 3.39 | 152 |
| Yamato Cannon | 4 | 10.05 | 57 |
| Attack | 60 | 54.28 | 268 |
| Calldown: MULE | 6 | 10.86 | 260 |
| Marauder - Stimpack | 1 | 2.81 | 36 |
| Calldown: Extra Supplies | 5 | 2.1 | 154 |
| Cancel Structure Building | 1 | 4.85 | 177 |
| Cancel Morph | 2 | 2.96 | 169 |
| Stimpack | 17 | 10.48 | 139 |
| Siege | 12 | 7.06 | 181 |
| Unsiege | 6 | 4.11 | 144 |
| Medivac - Load/Unload All | 5 | 4.89 | 84 |
| Scanner Sweep | 21 | 10.36 | 204 |
| Assault Mode | 2 | 2.62 | 39 |
| Fighter Mode | 1 | 3.25 | 16 |
| Starport - Lift Off | 1 | 1.29 | 100 |
| Lower | 4 | 3.28 | 245 |
| Raise | 2 | 2.15 | 172 |
| Upgrade to Planetary Fortress | 1 | 2.82 | 82 |
| Upgrade to Orbital Command | 3 | 3.27 | 265 |
| Orbital Command - Lift Off | 1 | 2.55 | 157 |
| Orbital Command - Land | 1 | 2.71 | 153 |
| MorphToHellionTank | 1 | 1.94 | 34 |
| Activate Mine | 16 | 10.2 | 82 |
| Deactivate Mine | 6 | 5.16 | 62 |
| Emergency Thrusters | 7 | 5.04 | 100 |
| Tactical Jump | 4 | 4.38 | 76 |
| High Impact Payload | 2 | 1.95 | 40 |
| Defender Mode | 3 | 9.71 | 48 |
| Fighter Mode | 1 | 3.67 | 39 |
| BattlecruiserAttack | 22 | 21.11 | 70 |
| BattlecruiserMove | 3 | 1.54 | 26 |