| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 94 | 29 | 0 | 0 | 31% | 15:24 | 00:06 | 27:45 | |
| 70 | 59 | 66 | 8 | 84% | 01:00 | 00:02 | 05:29 | |
| 59 | 42 | 358 | 28 | 71% | 03:03 | 00:10 | 15:15 | |
| 46 | 37 | 113 | 8 | 80% | 01:23 | 00:16 | 05:29 | |
| 45 | 45 | 0 | 0 | 100% | 00:33 | 00:23 | 00:33 | |
| 26 | 23 | 69 | 7 | 88% | 01:33 | 00:44 | 03:04 | |
| 18 | 18 | 12 | 2 | 100% | 01:38 | 00:17 | 02:23 | |
| 17 | 12 | 89 | 21 | 71% | 01:34 | 00:19 | 03:25 | |
| 10 | 10 | 6 | 1 | 100% | 00:26 | 00:01 | 00:53 | |
| 2 | 1 | 1 | 1 | 50% | 00:41 | 00:24 | 00:58 | |
| 2 | 1 | 0 | 0 | 50% | 09:37 | 01:53 | 17:20 | |
| 2 | 1 | 3 | 3 | 50% | 03:27 | 00:52 | 06:03 | |
| 1 | 1 | 4 | 4 | 100% | 00:57 | 00:57 | 00:57 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 6.5 | 2 |
| Stop | 4 | 4.5 | 2 |
| Attack | 234 | 194 | 2 |
| Calldown: MULE | 47 | 31 | 2 |
| Calldown: Extra Supplies | 1 | 1.5 | 2 |
| Cancel Structure Building | 10 | 9.5 | 2 |
| Cancel Morph | 2 | 3.5 | 2 |
| Cancel Production | 5 | 5 | 1 |
| Siege | 85 | 72.5 | 2 |
| Unsiege | 36 | 31 | 2 |
| Medivac - Load/Unload All | 6 | 5 | 2 |
| Scanner Sweep | 85 | 64 | 2 |
| Assault Mode | 10 | 10 | 1 |
| Fighter Mode | 5 | 5 | 1 |
| Command Center - Lift Off | 8 | 6.5 | 2 |
| Command Center - Land | 8 | 6 | 2 |
| Barracks - Lift Off | 1 | 1 | 1 |
| Factory - Lift Off | 2 | 2 | 1 |
| Lower | 12 | 15 | 2 |
| Raise | 6 | 8 | 2 |
| Upgrade to Planetary Fortress | 5 | 3.5 | 2 |
| Upgrade to Orbital Command | 11 | 9 | 2 |
| Orbital Command - Lift Off | 8 | 6.5 | 2 |
| Orbital Command - Land | 9 | 6.5 | 2 |
| MorphToHellion | 1 | 1 | 1 |
| MorphToHellionTank | 9 | 8 | 2 |
| Activate Mine | 2 | 2 | 1 |
| Emergency Thrusters | 9 | 5.5 | 2 |
| High Impact Payload | 3 | 3 | 1 |
| Defender Mode | 3 | 29.5 | 2 |
| Fighter Mode | 1 | 9.5 | 2 |
| KD8 Charge | 3 | 2.5 | 2 |
| SalvageEffect | 1 | 1 | 1 |