| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 123 | 45 | 0 | 0 | 37% | 10:45 | 00:03 | 29:47 | |
| 71 | 66 | 0 | 0 | 93% | 00:35 | 00:33 | 01:05 | |
| 45 | 45 | 43 | 4 | 100% | 00:56 | 00:04 | 01:57 | |
| 29 | 29 | 170 | 20 | 100% | 01:56 | 00:23 | 05:06 | |
| 29 | 20 | 12 | 3 | 69% | 00:29 | 00:07 | 01:20 | |
| 19 | 19 | 79 | 8 | 100% | 00:41 | 00:19 | 01:15 | |
| 17 | 14 | 151 | 28 | 82% | 01:16 | 00:23 | 02:09 | |
| 16 | 16 | 34 | 6 | 100% | 02:43 | 00:47 | 04:12 | |
| 16 | 16 | 16 | 4 | 100% | 00:55 | 00:17 | 01:33 | |
| 3 | 3 | 0 | 0 | 100% | 01:43 | 00:27 | 03:18 | |
| 3 | 0 | 11 | 7 | 0% | 08:21 | 08:09 | 08:28 | |
| 2 | 2 | 0 | 0 | 100% | 00:43 | 00:37 | 00:49 | |
| 1 | 1 | 0 | 0 | 100% | 01:15 | 01:15 | 01:15 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 6 | 3 | 3 |
| Yamato Cannon | 11 | 17.5 | 2 |
| Attack | 148 | 92.8 | 5 |
| Calldown: MULE | 34 | 15.6 | 5 |
| Cancel Structure Building | 7 | 8.25 | 4 |
| Cancel Morph | 2 | 3.4 | 5 |
| Cancel Add-on Building | 2 | 2 | 1 |
| Cancel Production | 1 | 1 | 2 |
| Siege | 24 | 15 | 3 |
| Unsiege | 11 | 6.67 | 3 |
| Medivac - Load/Unload All | 10 | 5.5 | 2 |
| Scanner Sweep | 17 | 8 | 3 |
| Assault Mode | 5 | 3 | 3 |
| Fighter Mode | 4 | 2.5 | 2 |
| Command Center - Lift Off | 6 | 6 | 1 |
| Command Center - Land | 5 | 5 | 1 |
| Barracks - Lift Off | 2 | 1.5 | 4 |
| Factory - Lift Off | 1 | 1.4 | 5 |
| Starport - Lift Off | 2 | 1.6 | 5 |
| Factory - Land | 1 | 1.4 | 5 |
| Starport - Land | 1 | 1.6 | 5 |
| Barracks - Land | 1 | 1 | 4 |
| Lower | 4 | 3.6 | 5 |
| Upgrade to Planetary Fortress | 22 | 13.5 | 2 |
| Upgrade to Orbital Command | 12 | 5.2 | 5 |
| Orbital Command - Lift Off | 3 | 2.25 | 4 |
| Orbital Command - Land | 3 | 2 | 4 |
| MorphToHellion | 2 | 2 | 1 |
| Activate Mine | 4 | 4 | 1 |
| Deactivate Mine | 2 | 2 | 1 |
| Emergency Thrusters | 15 | 9.5 | 2 |
| Tactical Jump | 8 | 7.5 | 2 |
| High Impact Payload | 5 | 5 | 1 |
| Defender Mode | 2 | 3 | 3 |
| BattlecruiserAttack | 47 | 28 | 2 |