| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 71 | 35 | 0 | 0 | 49% | 07:12 | 00:02 | 17:36 | |
| 57 | 56 | 52 | 4 | 98% | 01:11 | 00:04 | 03:29 | |
| 45 | 45 | 61 | 6 | 100% | 00:52 | 00:00 | 02:01 | |
| 17 | 17 | 12 | 3 | 100% | 00:47 | 00:06 | 02:28 | |
| 16 | 16 | 5 | 1 | 100% | 01:12 | 00:03 | 01:56 | |
| 14 | 14 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 10 | 9 | 0 | 0 | 90% | 02:25 | 00:19 | 07:46 | |
| 2 | 2 | 2 | 2 | 100% | 01:48 | 00:12 | 03:24 | |
| 2 | 2 | 2 | 2 | 100% | 02:15 | 02:00 | 02:29 | |
| 2 | 2 | 2 | 2 | 100% | 00:37 | 00:00 | 01:15 | |
| 2 | 2 | 2 | 1 | 100% | 00:54 | 00:27 | 01:21 | |
| 1 | 1 | 1 | 1 | 100% | 01:30 | 01:30 | 01:30 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Move | 1 | 1.71 | 7 |
| Attack | 153 | 127.38 | 8 |
| Calldown: MULE | 13 | 23.38 | 8 |
| Set Rally Point | 1 | 1 | 4 |
| Marauder - Stimpack | 2 | 3 | 3 |
| Calldown: Extra Supplies | 1 | 1.5 | 2 |
| Gather/Return Cargo | 3 | 8.86 | 7 |
| Cancel Structure Building | 8 | 8.86 | 7 |
| Cancel Morph | 6 | 2.71 | 7 |
| Cancel Production | 2 | 2 | 3 |
| Stimpack | 18 | 17.71 | 7 |
| Siege | 7 | 6.25 | 8 |
| Unsiege | 5 | 3.71 | 7 |
| Medivac - Load/Unload All | 7 | 5.33 | 6 |
| Scanner Sweep | 5 | 7.5 | 8 |
| Bunker - Load/Unload All | 7 | 4 | 2 |
| Command Center - Lift Off | 2 | 1.33 | 6 |
| Command Center - Land | 2 | 1.5 | 6 |
| Barracks - Lift Off | 4 | 2.25 | 8 |
| Factory - Lift Off | 3 | 2.5 | 6 |
| Starport - Lift Off | 1 | 1.38 | 8 |
| Factory - Land | 1 | 1.75 | 4 |
| Barracks - Land | 4 | 2.25 | 8 |
| Lower | 3 | 2.88 | 8 |
| Raise | 2 | 2 | 3 |
| Upgrade to Planetary Fortress | 1 | 5 | 3 |
| Upgrade to Orbital Command | 3 | 3 | 8 |
| Orbital Command - Lift Off | 3 | 1.75 | 4 |
| Orbital Command - Land | 1 | 1.25 | 4 |
| Activate Mine | 15 | 9.25 | 4 |
| Deactivate Mine | 7 | 7.5 | 2 |
| Emergency Thrusters | 13 | 5.86 | 7 |
| Defender Mode | 2 | 2.5 | 4 |
| Fighter Mode | 1 | 1.5 | 2 |
| SalvageEffect | 1 | 1 | 1 |