| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 210 | 185 | 101 | 5 | 88% | 01:10 | 00:04 | 17:08 | |
| 121 | 76 | 1 | 1 | 63% | 10:01 | 00:06 | 28:01 | |
| 94 | 88 | 53 | 4 | 94% | 00:50 | 00:03 | 03:06 | |
| 89 | 87 | 59 | 4 | 98% | 00:38 | 00:02 | 01:52 | |
| 53 | 53 | 0 | 0 | 100% | 00:30 | 00:14 | 00:33 | |
| 26 | 26 | 42 | 5 | 100% | 02:39 | 00:09 | 09:29 | |
| 25 | 24 | 0 | 0 | 96% | 01:37 | 00:02 | 05:00 | |
| 8 | 8 | 18 | 6 | 100% | 00:50 | 00:04 | 01:45 | |
| 1 | 1 | 1 | 1 | 100% | 01:32 | 01:32 | 01:32 | |
| 1 | 1 | 3 | 3 | 100% | 00:21 | 00:21 | 00:21 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 16 | 7.5 | 10 |
| Stop | 2 | 2.33 | 6 |
| Move | 21 | 10.5 | 12 |
| Attack | 598 | 254.58 | 12 |
| Calldown: MULE | 73 | 31.5 | 12 |
| Set Rally Point | 30 | 23.58 | 12 |
| Command Center - Rally | 29 | 23.42 | 12 |
| Marauder - Stimpack | 6 | 7.2 | 5 |
| Calldown: Extra Supplies | 1 | 2.29 | 7 |
| Gather/Return Cargo | 27 | 8.5 | 12 |
| Cancel Structure Building | 79 | 22.91 | 11 |
| Cancel Morph | 23 | 7.75 | 12 |
| Stimpack | 45 | 22 | 10 |
| Siege | 48 | 11.3 | 10 |
| Unsiege | 31 | 8.33 | 6 |
| Medivac - Load/Unload All | 24 | 17.73 | 11 |
| Scanner Sweep | 45 | 9.5 | 8 |
| Assault Mode | 17 | 10 | 2 |
| Fighter Mode | 9 | 5 | 2 |
| Bunker - Load/Unload All | 2 | 2 | 5 |
| Command Center - Lift Off | 1 | 1.5 | 4 |
| Command Center - Land | 1 | 1.5 | 4 |
| Barracks - Lift Off | 1 | 2.2 | 10 |
| Starport - Lift Off | 1 | 1.5 | 8 |
| Starport - Land | 1 | 1.17 | 6 |
| Lower | 7 | 5.25 | 12 |
| Upgrade to Planetary Fortress | 4 | 2.2 | 5 |
| Upgrade to Orbital Command | 12 | 3.92 | 12 |
| Orbital Command - Lift Off | 7 | 3.2 | 10 |
| Orbital Command - Land | 7 | 3.1 | 10 |
| Bunker - Stimpack | 1 | 1 | 3 |
| Emergency Thrusters | 23 | 10.73 | 11 |
| Defender Mode | 28 | 20.67 | 3 |
| Fighter Mode | 11 | 7.33 | 3 |