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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
07 Dec, 2025 4:25 pm
23 Min Game
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SplinterX
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
99
73
93
4
74%
03:21
00:18
21:07
85
27
0
0
32%
13:11
00:46
23:30
25
21
45
7
84%
02:51
00:17
09:18
22
21
15
3
95%
00:51
00:02
02:38
21
21
0
0
100%
00:32
00:27
00:33
14
4
124
27
29%
08:04
00:23
14:19
13
5
20
7
38%
02:07
00:10
04:26
10
10
6
3
100%
01:11
00:11
02:38
7
3
0
0
43%
05:30
01:06
12:45
6
3
15
6
50%
03:20
00:22
06:52
4
0
0
0
0%
01:35
00:31
02:39
3
3
23
8
100%
01:01
00:38
01:27
3
1
1
1
33%
11:38
01:56
17:04
2
2
2
1
100%
00:03
00:02
00:04
1
1
1
1
100%
00:04
00:04
00:04
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
3
2.5
116
Cloacking Field
1
2.17
35
Stop
124
54.33
169
Move
7
3.26
68
Attack
53
29.45
170
Calldown: MULE
21
13.79
168
Calldown: Extra Supplies
2
1.69
88
Cancel Structure Building
1
2.69
115
Cancel Production
1
1.22
72
Stimpack
14
8.42
125
Siege
25
8.98
131
Unsiege
11
4.6
102
Medivac - Load/Unload All
8
4.9
105
Scanner Sweep
28
10.08
144
Barracks - Lift Off
2
1.91
101
Factory - Lift Off
2
1.52
93
Starport - Lift Off
2
1.54
78
Factory - Land
1
1.43
61
Starport - Land
1
1.31
59
Barracks - Land
1
1.37
41
Lower
9
4.42
171
Raise
6
2.72
143
Upgrade to Planetary Fortress
5
1.88
57
Upgrade to Orbital Command
5
3.4
172
Orbital Command - Lift Off
5
3.16
130
Orbital Command - Land
5
3.14
129
MorphToHellionTank
5
2.8
35
Activate Mine
4
7.18
78
Deactivate Mine
1
2.98
59
Emergency Thrusters
6
5.02
100
Defender Mode
20
7.73
101
Fighter Mode
2
3.19
81