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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
08 Dec, 2025 2:06 pm
25 Min Game
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ChibaCityblu
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
103
22
1
1
21%
14:01
00:48
25:27
102
91
41
3
89%
01:38
00:07
14:05
78
68
103
8
87%
01:21
00:18
03:38
44
38
22
4
86%
01:02
00:14
02:01
27
27
0
0
100%
00:33
00:33
00:33
17
15
6
1
88%
01:19
00:46
02:08
16
14
34
10
88%
01:33
00:21
05:09
15
12
0
0
80%
02:03
00:35
04:04
12
9
23
5
75%
01:07
00:19
02:36
10
4
14
4
40%
01:32
00:15
02:11
6
5
15
5
83%
01:33
00:55
02:01
3
3
4
2
100%
01:14
00:28
01:47
3
3
0
0
100%
00:35
00:17
00:56
3
2
18
10
67%
00:49
00:19
01:14
1
1
0
0
100%
02:14
02:14
02:14
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
3
3
1
Personal Cloacking
3
3
1
EMP
16
16
1
Stop
23
14.82
11
Move
4
6
8
Attack
252
140.64
11
Calldown: MULE
15
11.45
11
Marauder - Stimpack
6
3
3
Calldown: Extra Supplies
2
1.83
6
Gather/Return Cargo
2
3
8
Cancel Structure Building
4
1.67
6
Cancel Morph
1
2.82
11
Stimpack
17
11.63
8
Siege
12
9.2
10
Unsiege
7
3.4
10
Medivac - Load/Unload All
1
3.6
5
Scanner Sweep
27
5.25
8
Barracks - Lift Off
1
2.17
6
Factory - Lift Off
1
2.17
6
Factory - Land
1
1.5
6
Barracks - Land
1
2.17
6
Lower
9
4
11
Raise
1
1.6
5
Upgrade to Planetary Fortress
5
2.67
3
Upgrade to Orbital Command
3
2.83
12
Orbital Command - Lift Off
3
1.63
8
Orbital Command - Land
3
1.5
8
Activate Mine
2
2.33
3
Deactivate Mine
1
1
1
Emergency Thrusters
3
4.6
5
Tactical Jump
3
3
1
High Impact Payload
2
1.5
2
Defender Mode
20
6.33
6
Fighter Mode
5
2.2
5
BattlecruiserAttack
1
1
1
SalvageEffect
2
1.5
2