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Replay
Player Stats
Sentinel CE
LOTV AutoMM
09 Dec, 2025 10:01 pm
32 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
141
85
0
0
60%
09:58
00:02
32:22
137
98
72
5
72%
01:34
00:04
05:50
78
71
0
0
91%
00:30
00:01
00:33
42
42
6
1
100%
00:35
00:09
03:09
35
35
22
11
100%
01:00
00:12
02:31
29
26
0
0
90%
01:34
00:13
04:26
25
21
29
17
84%
01:32
00:22
04:39
22
22
21
10
100%
01:27
00:10
04:14
8
6
20
6
75%
03:01
00:25
06:09
2
2
2
2
100%
01:16
01:14
01:17
1
1
3
3
100%
01:41
01:41
01:41
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
6
3.22
97
Personal Cloacking
9
5.59
32
Nuclear Strike
9
3.43
28
EMP
22
11.21
39
Move
7
3.46
129
Attack
209
72.44
177
MULE - Repair
1
1.44
9
Calldown: MULE
41
13.21
173
Marauder - Stimpack
4
2.58
74
Gather/Return Cargo
7
3.2
155
Cancel Structure Building
5
2.37
133
Cancel Morph
3
1.6
102
Stimpack
31
9.54
116
Medivac - Load/Unload All
2
4.66
70
Scanner Sweep
21
7.14
125
Assault Mode
1
1.63
27
Command Center - Lift Off
4
2.12
73
Command Center - Land
4
2.35
71
Barracks - Lift Off
3
2.41
141
Factory - Lift Off
4
1.79
114
Starport - Lift Off
1
1.46
138
Factory - Land
4
1.68
78
Starport - Land
1
1.31
99
Barracks - Land
2
2.22
136
Lower
13
8.71
171
Raise
1
1.79
138
Upgrade to Planetary Fortress
7
2.38
86
Upgrade to Orbital Command
6
3.55
173
Orbital Command - Lift Off
4
1.71
109
Orbital Command - Land
6
1.73
109
Activate Mine
17
12.05
43
Deactivate Mine
7
5.75
32
Emergency Thrusters
2
3.22
88
High Impact Payload
10
6.82
22
Explosive Payload
1
1
2
Defender Mode
4
11.33
30
Fighter Mode
1
5.7
23