| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 80 | 73 | 0 | 0 | 91% | 00:33 | 00:05 | 00:41 | |
| 77 | 47 | 0 | 0 | 61% | 10:15 | 01:31 | 35:06 | |
| 50 | 35 | 8 | 1 | 70% | 02:09 | 00:13 | 07:18 | |
| 44 | 29 | 23 | 3 | 66% | 02:31 | 00:06 | 15:28 | |
| 13 | 9 | 115 | 21 | 69% | 03:44 | 00:52 | 09:59 | |
| 13 | 9 | 62 | 11 | 69% | 10:51 | 04:47 | 19:36 | |
| 9 | 3 | 17 | 6 | 33% | 06:34 | 03:13 | 08:20 | |
| 7 | 7 | 64 | 14 | 100% | 02:04 | 00:54 | 03:22 | |
| 6 | 6 | 35 | 8 | 100% | 06:51 | 04:08 | 07:46 | |
| 6 | 6 | 8 | 4 | 100% | 01:15 | 00:04 | 02:05 | |
| 6 | 2 | 58 | 13 | 33% | 19:42 | 06:57 | 29:33 | |
| 1 | 1 | 1 | 1 | 100% | 00:36 | 00:36 | 00:36 | |
| 1 | 1 | 1 | 1 | 100% | 00:33 | 00:33 | 00:33 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 3 | 2 |
| Cloacking Field | 13 | 13 | 1 |
| Stop | 1 | 1.5 | 2 |
| Move | 1 | 1 | 1 |
| Attack | 12 | 12.5 | 2 |
| Calldown: MULE | 46 | 31 | 2 |
| Calldown: Extra Supplies | 4 | 3 | 2 |
| Gather/Return Cargo | 1 | 1 | 1 |
| Cancel Structure Building | 2 | 1.5 | 2 |
| Cancel Morph | 5 | 3 | 2 |
| Siege | 10 | 6.5 | 2 |
| Unsiege | 3 | 2 | 2 |
| Scanner Sweep | 18 | 11 | 2 |
| Assault Mode | 1 | 1.5 | 2 |
| Fighter Mode | 4 | 2.5 | 2 |
| Bunker - Load/Unload All | 3 | 3.5 | 2 |
| Command Center - Load/Unload All | 1 | 1.5 | 2 |
| Command Center - Lift Off | 3 | 2.5 | 2 |
| Command Center - Land | 4 | 3.5 | 2 |
| Lower | 2 | 7.5 | 2 |
| Raise | 1 | 6 | 2 |
| Upgrade to Planetary Fortress | 6 | 4 | 2 |
| Upgrade to Orbital Command | 5 | 5 | 2 |
| Orbital Command - Lift Off | 1 | 1 | 2 |
| Orbital Command - Land | 1 | 1 | 2 |
| Build Auto-Turret | 10 | 10 | 1 |
| Activate Mine | 16 | 20.5 | 2 |
| Deactivate Mine | 3 | 5.5 | 2 |
| Tactical Jump | 2 | 2 | 1 |
| Defender Mode | 11 | 11 | 1 |
| Fighter Mode | 6 | 6 | 1 |
| KD8 Charge | 3 | 3 | 1 |
| RavenShredderMissile | 3 | 3 | 1 |
| SalvageEffect | 1 | 1 | 1 |