| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 138 | 115 | 132 | 6 | 83% | 02:16 | 00:14 | 08:53 | |
| 69 | 32 | 0 | 0 | 46% | 14:34 | 00:27 | 27:34 | |
| 33 | 17 | 55 | 7 | 52% | 03:25 | 00:27 | 12:35 | |
| 25 | 16 | 120 | 17 | 64% | 05:22 | 00:18 | 21:17 | |
| 17 | 10 | 0 | 0 | 59% | 03:42 | 00:36 | 07:57 | |
| 14 | 14 | 6 | 1 | 100% | 00:32 | 00:01 | 00:53 | |
| 10 | 8 | 43 | 13 | 80% | 03:08 | 00:19 | 10:48 | |
| 7 | 7 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 5 | 5 | 7 | 2 | 100% | 05:07 | 03:45 | 06:01 | |
| 5 | 5 | 2 | 1 | 100% | 00:40 | 00:13 | 00:53 | |
| 5 | 5 | 4 | 3 | 100% | 04:14 | 02:43 | 05:15 | |
| 5 | 1 | 7 | 3 | 20% | 01:58 | 01:14 | 02:44 | |
| 3 | 2 | 5 | 2 | 67% | 06:04 | 03:58 | 08:51 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 6 | 5 | 3 |
| Stop | 1 | 1 | 1 |
| Move | 2 | 2 | 1 |
| Attack | 470 | 324 | 3 |
| Calldown: MULE | 7 | 11 | 3 |
| Marauder - Stimpack | 1 | 1 | 1 |
| Calldown: Extra Supplies | 1 | 1 | 3 |
| Cancel Structure Building | 2 | 2 | 1 |
| Cancel Morph | 1 | 1 | 1 |
| Stimpack | 25 | 14.67 | 3 |
| Siege | 36 | 24 | 3 |
| Unsiege | 31 | 25.5 | 2 |
| Medivac - Load/Unload All | 2 | 2 | 1 |
| Scanner Sweep | 37 | 17.33 | 3 |
| Command Center - Lift Off | 3 | 2.33 | 3 |
| Command Center - Land | 3 | 2.33 | 3 |
| Barracks - Lift Off | 3 | 2.5 | 2 |
| Factory - Lift Off | 2 | 2 | 2 |
| Factory - Land | 1 | 1 | 2 |
| Barracks - Land | 2 | 2 | 2 |
| Lower | 7 | 6 | 3 |
| Raise | 1 | 1.33 | 3 |
| Upgrade to Planetary Fortress | 2 | 2 | 3 |
| Upgrade to Orbital Command | 5 | 4.67 | 3 |
| Activate Mine | 7 | 8 | 2 |
| Deactivate Mine | 4 | 5.5 | 2 |
| Emergency Thrusters | 6 | 3 | 3 |
| High Impact Payload | 2 | 2.5 | 2 |
| Defender Mode | 34 | 18.5 | 2 |
| Fighter Mode | 15 | 8 | 2 |
| KD8 Charge | 2 | 3 | 3 |