| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 87 | 67 | 0 | 0 | 77% | 10:46 | 00:17 | 28:03 | |
| 85 | 83 | 52 | 4 | 98% | 01:15 | 00:05 | 05:41 | |
| 84 | 83 | 207 | 15 | 99% | 01:05 | 00:07 | 09:20 | |
| 37 | 37 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 34 | 34 | 494 | 42 | 100% | 01:53 | 00:25 | 05:19 | |
| 32 | 32 | 116 | 11 | 100% | 01:08 | 00:01 | 05:04 | |
| 24 | 19 | 46 | 7 | 79% | 01:04 | 00:05 | 04:38 | |
| 15 | 15 | 36 | 7 | 100% | 00:46 | 00:12 | 01:28 | |
| 10 | 10 | 25 | 7 | 100% | 00:50 | 00:42 | 01:08 | |
| 10 | 10 | 23 | 6 | 100% | 01:21 | 00:26 | 01:49 | |
| 8 | 8 | 3 | 1 | 100% | 00:47 | 00:18 | 01:19 | |
| 4 | 4 | 0 | 0 | 100% | 05:33 | 04:29 | 06:18 | |
| 3 | 3 | 0 | 0 | 100% | 00:20 | 00:06 | 00:40 | |
| 1 | 1 | 2 | 2 | 100% | 02:47 | 02:47 | 02:47 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Move | 2 | 4.13 | 8 |
| Attack | 83 | 45.45 | 11 |
| Calldown: MULE | 37 | 17.55 | 11 |
| Marauder - Stimpack | 1 | 1.2 | 5 |
| Gather/Return Cargo | 2 | 3.55 | 11 |
| Cancel Morph | 3 | 2.5 | 8 |
| Cancel Add-on Building | 1 | 1 | 1 |
| Stimpack | 7 | 10.25 | 8 |
| Siege | 28 | 12.82 | 11 |
| Unsiege | 9 | 4.71 | 7 |
| Medivac - Load/Unload All | 7 | 4.57 | 7 |
| Scanner Sweep | 18 | 7.88 | 8 |
| Command Center - Lift Off | 8 | 3 | 10 |
| Command Center - Land | 8 | 3.1 | 10 |
| Barracks - Lift Off | 5 | 3.44 | 9 |
| Factory - Lift Off | 3 | 2.63 | 8 |
| Factory - Land | 2 | 1.88 | 8 |
| Barracks - Land | 5 | 3 | 8 |
| Lower | 11 | 5.64 | 11 |
| Raise | 3 | 2 | 9 |
| Upgrade to Planetary Fortress | 4 | 2.33 | 6 |
| Upgrade to Orbital Command | 18 | 6.64 | 11 |
| Orbital Command - Lift Off | 8 | 4.3 | 10 |
| Orbital Command - Land | 5 | 3.4 | 10 |
| MorphToHellionTank | 2 | 2 | 1 |
| Activate Mine | 40 | 17 | 4 |
| Deactivate Mine | 7 | 4.33 | 3 |
| Emergency Thrusters | 2 | 3.63 | 8 |
| Lock On | 1 | 1.33 | 3 |
| High Impact Payload | 2 | 2 | 2 |
| Defender Mode | 26 | 8.13 | 8 |
| Fighter Mode | 6 | 3.14 | 7 |
| KD8 Charge | 1 | 1.33 | 6 |