| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 135 | 134 | 175 | 6 | 99% | 01:03 | 00:06 | 03:32 | |
| 87 | 70 | 0 | 0 | 80% | 05:36 | 00:29 | 16:36 | |
| 38 | 35 | 63 | 7 | 92% | 00:40 | 00:06 | 02:25 | |
| 34 | 31 | 76 | 15 | 91% | 01:13 | 00:05 | 08:05 | |
| 16 | 14 | 0 | 0 | 88% | 00:33 | 00:33 | 00:34 | |
| 13 | 13 | 0 | 0 | 100% | 02:09 | 00:25 | 03:50 | |
| 8 | 3 | 3 | 1 | 38% | 00:52 | 00:03 | 01:17 | |
| 6 | 6 | 13 | 4 | 100% | 01:43 | 00:20 | 02:36 | |
| 4 | 4 | 15 | 3 | 100% | 02:23 | 02:05 | 02:36 | |
| 3 | 3 | 16 | 8 | 100% | 00:19 | 00:12 | 00:26 | |
| 1 | 1 | 1 | 1 | 100% | 01:07 | 01:07 | 01:07 | |
| 1 | 1 | 18 | 18 | 100% | 02:37 | 02:37 | 02:37 | |
| 1 | 1 | 1 | 1 | 100% | 00:07 | 00:07 | 00:07 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Stop | 1 | 1.33 | 3 |
| Move | 1 | 1.67 | 3 |
| Attack | 148 | 136 | 3 |
| Calldown: MULE | 16 | 10.67 | 3 |
| Calldown: Extra Supplies | 6 | 3.67 | 3 |
| Gather/Return Cargo | 1 | 1 | 2 |
| Cancel Structure Building | 7 | 5.67 | 3 |
| Cancel Morph | 3 | 2.5 | 2 |
| Cancel Production | 2 | 1.5 | 2 |
| Stimpack | 25 | 19 | 3 |
| Siege | 1 | 1.5 | 2 |
| Medivac - Load/Unload All | 1 | 5 | 3 |
| Scanner Sweep | 19 | 12.33 | 3 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 2 | 2 | 1 |
| Command Center - Land | 1 | 1 | 1 |
| Barracks - Lift Off | 2 | 2 | 1 |
| Factory - Lift Off | 2 | 1.5 | 2 |
| Factory - Land | 1 | 1 | 2 |
| Barracks - Land | 2 | 2 | 1 |
| Lower | 5 | 4.67 | 3 |
| Upgrade to Orbital Command | 4 | 4 | 3 |
| Orbital Command - Lift Off | 2 | 1.5 | 2 |
| Orbital Command - Land | 2 | 1.5 | 2 |
| Bunker - Attack | 1 | 1 | 1 |
| MorphToHellionTank | 1 | 1 | 1 |
| Activate Mine | 28 | 18 | 2 |
| Deactivate Mine | 7 | 7 | 1 |
| Emergency Thrusters | 4 | 6.67 | 3 |
| Defender Mode | 2 | 2 | 1 |
| Fighter Mode | 1 | 1 | 1 |
| KD8 Charge | 3 | 2.5 | 2 |
| SalvageEffect | 1 | 1 | 1 |