| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 339 | 331 | 414 | 7 | 98% | 00:49 | 00:04 | 03:21 | |
| 87 | 87 | 1 | 1 | 100% | 07:40 | 00:35 | 12:59 | |
| 74 | 71 | 123 | 6 | 96% | 00:45 | 00:11 | 01:55 | |
| 43 | 43 | 0 | 0 | 100% | 00:30 | 00:02 | 00:33 | |
| 40 | 39 | 147 | 21 | 98% | 01:30 | 00:22 | 10:36 | |
| 25 | 21 | 0 | 0 | 84% | 02:03 | 00:39 | 04:57 | |
| 17 | 17 | 133 | 21 | 100% | 01:05 | 00:14 | 03:15 | |
| 6 | 6 | 10 | 2 | 100% | 02:19 | 00:33 | 02:58 | |
| 4 | 4 | 63 | 20 | 100% | 02:02 | 00:50 | 03:38 | |
| 4 | 4 | 24 | 9 | 100% | 00:53 | 00:29 | 01:15 | |
| 2 | 2 | 0 | 0 | 100% | 00:50 | 00:49 | 00:51 | |
| 1 | 1 | 1 | 1 | 100% | 00:38 | 00:38 | 00:38 | |
| 1 | 1 | 0 | 0 | 100% | 00:36 | 00:36 | 00:36 | |
| 1 | 1 | 1 | 0 | 100% | 00:36 | 00:36 | 00:36 | |
| 1 | 1 | 1 | 1 | 100% | 00:00 | 00:00 | 00:00 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 5 | 1 |
| Move | 11 | 6.5 | 2 |
| Attack | 437 | 241.5 | 2 |
| Calldown: MULE | 67 | 67 | 1 |
| Marauder - Stimpack | 1 | 1 | 1 |
| Calldown: Extra Supplies | 2 | 2 | 1 |
| Cancel Structure Building | 2 | 1.5 | 2 |
| Cancel Add-on Building | 1 | 1 | 1 |
| Cancel Production | 1 | 1.5 | 2 |
| Stimpack | 58 | 58 | 1 |
| Siege | 18 | 18 | 1 |
| Unsiege | 6 | 6 | 1 |
| Medivac - Load/Unload All | 18 | 18 | 1 |
| Scanner Sweep | 4 | 4 | 1 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 3 | 3 | 1 |
| Command Center - Land | 3 | 3 | 1 |
| Lower | 5 | 5 | 1 |
| Raise | 3 | 3 | 1 |
| Upgrade to Planetary Fortress | 7 | 7 | 1 |
| Upgrade to Orbital Command | 6 | 6 | 1 |
| Orbital Command - Lift Off | 8 | 8 | 1 |
| Orbital Command - Land | 8 | 8 | 1 |
| MorphToHellionTank | 1 | 1 | 1 |
| Activate Mine | 34 | 34 | 1 |
| Deactivate Mine | 8 | 8 | 1 |
| Emergency Thrusters | 28 | 28 | 1 |
| Defender Mode | 13 | 13 | 1 |
| Fighter Mode | 10 | 10 | 1 |
| KD8 Charge | 12 | 12 | 1 |
| SalvageEffect | 1 | 1 | 1 |