| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 101 | 13 | 0 | 0 | 13% | 15:39 | 01:00 | 26:17 | |
| 73 | 73 | 139 | 18 | 100% | 00:47 | 00:02 | 02:28 | |
| 35 | 35 | 33 | 7 | 100% | 00:58 | 00:08 | 03:48 | |
| 22 | 22 | 51 | 6 | 100% | 01:34 | 00:13 | 04:03 | |
| 17 | 17 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 16 | 15 | 65 | 9 | 94% | 00:45 | 00:07 | 01:51 | |
| 10 | 8 | 49 | 13 | 80% | 03:42 | 00:23 | 10:04 | |
| 7 | 7 | 0 | 0 | 100% | 01:22 | 00:15 | 05:21 | |
| 6 | 6 | 7 | 6 | 100% | 05:17 | 02:29 | 09:34 | |
| 5 | 5 | 5 | 3 | 100% | 03:13 | 02:20 | 04:38 | |
| 3 | 3 | 16 | 8 | 100% | 02:11 | 01:35 | 02:46 | |
| 2 | 2 | 1 | 1 | 100% | 00:22 | 00:03 | 00:41 | |
| 1 | 1 | 0 | 0 | 100% | 03:20 | 03:20 | 03:20 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 2.11 | 90 |
| Cloacking Field | 2 | 3.41 | 17 |
| Stop | 2 | 2.24 | 125 |
| Attack | 97 | 81.57 | 327 |
| Calldown: MULE | 17 | 10.06 | 315 |
| Calldown: Extra Supplies | 3 | 1.79 | 166 |
| Cancel Structure Building | 2 | 3.52 | 221 |
| Cancel Morph | 3 | 2.68 | 251 |
| Cancel Production | 1 | 1.44 | 109 |
| Siege | 12 | 11.19 | 273 |
| Unsiege | 3 | 5.35 | 250 |
| Scanner Sweep | 21 | 8.05 | 257 |
| Assault Mode | 15 | 7.82 | 116 |
| Command Center - Lift Off | 4 | 2.08 | 206 |
| Command Center - Land | 4 | 1.98 | 205 |
| Barracks - Lift Off | 3 | 2.2 | 137 |
| Factory - Lift Off | 2 | 1.67 | 85 |
| Starport - Lift Off | 2 | 1.51 | 86 |
| Factory - Land | 2 | 1.43 | 81 |
| Starport - Land | 1 | 1.3 | 84 |
| Barracks - Land | 3 | 1.78 | 118 |
| Lower | 5 | 3.97 | 318 |
| Raise | 2 | 2.51 | 257 |
| Upgrade to Planetary Fortress | 6 | 3.16 | 182 |
| Upgrade to Orbital Command | 3 | 2.42 | 321 |
| Orbital Command - Lift Off | 1 | 1.69 | 121 |
| Orbital Command - Land | 1 | 1.7 | 104 |
| Activate Mine | 7 | 8.27 | 113 |
| Deactivate Mine | 2 | 4.14 | 63 |
| Tactical Jump | 3 | 2.13 | 15 |
| High Impact Payload | 1 | 2.98 | 46 |
| Defender Mode | 80 | 12.03 | 177 |
| Fighter Mode | 13 | 5.08 | 143 |
| BattlecruiserAttack | 29 | 37.55 | 20 |