| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 100 | 28 | 0 | 0 | 28% | 07:03 | 00:04 | 14:29 | |
| 44 | 35 | 23 | 3 | 80% | 01:44 | 00:22 | 08:20 | |
| 23 | 10 | 43 | 5 | 43% | 01:42 | 00:07 | 03:50 | |
| 14 | 5 | 21 | 6 | 36% | 00:45 | 00:10 | 02:20 | |
| 13 | 13 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 10 | 10 | 15 | 5 | 100% | 02:07 | 00:59 | 04:29 | |
| 5 | 2 | 2 | 1 | 40% | 05:27 | 00:49 | 09:10 | |
| 4 | 1 | 0 | 0 | 25% | 06:11 | 00:30 | 09:05 | |
| 3 | 1 | 2 | 1 | 33% | 06:34 | 03:40 | 08:19 | |
| 1 | 1 | 2 | 2 | 100% | 00:21 | 00:21 | 00:21 | |
| 1 | 1 | 0 | 0 | 100% | 00:55 | 00:55 | 00:55 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 11 | 9.65 | 26 |
| EMP | 20 | 5.91 | 11 |
| Move | 2 | 2.81 | 26 |
| Attack | 111 | 164.97 | 31 |
| Calldown: MULE | 20 | 22.81 | 31 |
| Marauder - Stimpack | 1 | 3.06 | 16 |
| Calldown: Extra Supplies | 3 | 2.25 | 24 |
| Gather/Return Cargo | 9 | 6.39 | 28 |
| Cancel Structure Building | 1 | 3.77 | 26 |
| Cancel Morph | 1 | 3.43 | 28 |
| Stimpack | 4 | 20.9 | 20 |
| Siege | 1 | 10.16 | 19 |
| Medivac - Load/Unload All | 3 | 9.65 | 23 |
| Scanner Sweep | 7 | 10.56 | 25 |
| Bunker - Load/Unload All | 5 | 1.71 | 7 |
| Command Center - Lift Off | 1 | 2.87 | 15 |
| Command Center - Land | 1 | 3.2 | 15 |
| Factory - Lift Off | 1 | 1.27 | 22 |
| Starport - Lift Off | 1 | 1.09 | 23 |
| Factory - Land | 1 | 1.43 | 21 |
| Starport - Land | 1 | 1.09 | 23 |
| Lower | 6 | 5.23 | 31 |
| Raise | 1 | 2.38 | 24 |
| Upgrade to Planetary Fortress | 3 | 6 | 18 |
| Upgrade to Orbital Command | 10 | 5.42 | 31 |
| Activate Mine | 11 | 7.91 | 23 |
| Deactivate Mine | 5 | 3.93 | 14 |
| Emergency Thrusters | 3 | 9.58 | 24 |
| Defender Mode | 17 | 8 | 16 |
| Fighter Mode | 5 | 3.36 | 11 |
| KD8 Charge | 1 | 2.64 | 25 |
| ChannelSnipe | 92 | 228 | 12 |
| PortCity_Bridge_UnitNE10Out | 92 | 228 | 12 |
| SalvageEffect | 1 | 1 | 1 |