| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 102 | 66 | 0 | 0 | 65% | 04:43 | 00:04 | 16:01 | |
| 49 | 45 | 24 | 3 | 92% | 02:10 | 00:04 | 05:52 | |
| 11 | 9 | 3 | 1 | 82% | 01:38 | 00:13 | 04:34 | |
| 7 | 6 | 10 | 4 | 86% | 00:54 | 00:10 | 02:13 | |
| 6 | 6 | 6 | 3 | 100% | 01:23 | 00:19 | 04:17 | |
| 4 | 4 | 4 | 3 | 100% | 01:23 | 00:09 | 04:43 | |
| 3 | 3 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 2 | 2 | 0 | 0 | 100% | 02:53 | 01:10 | 04:36 | |
| 2 | 2 | 0 | 0 | 100% | 02:31 | 00:09 | 04:53 | |
| 2 | 2 | 4 | 4 | 100% | 03:09 | 02:59 | 03:19 | |
| 2 | 1 | 5 | 3 | 50% | 00:40 | 00:15 | 01:06 | |
| 1 | 1 | 0 | 0 | 100% | 03:21 | 03:21 | 03:21 | |
| 1 | 1 | 1 | 1 | 100% | 00:50 | 00:50 | 00:50 | |
| 1 | 0 | 0 | 0 | 0% | 00:28 | 00:28 | 00:28 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 7.22 | 9 |
| Cloacking Field | 1 | 3 | 2 |
| Stop | 3 | 3.33 | 3 |
| Attack | 204 | 215.89 | 9 |
| Calldown: MULE | 3 | 9.33 | 9 |
| Marauder - Stimpack | 2 | 2.2 | 5 |
| Calldown: Extra Supplies | 7 | 5.22 | 9 |
| Cancel Structure Building | 2 | 5.56 | 9 |
| Cancel Morph | 6 | 4.56 | 9 |
| Stimpack | 2 | 3.25 | 8 |
| Scanner Sweep | 13 | 8.22 | 9 |
| Assault Mode | 1 | 5.33 | 3 |
| Command Center - Lift Off | 3 | 4.75 | 8 |
| Command Center - Land | 4 | 4 | 8 |
| Barracks - Lift Off | 3 | 3.33 | 9 |
| Factory - Lift Off | 1 | 1.63 | 8 |
| Starport - Lift Off | 2 | 1.83 | 6 |
| Factory - Land | 1 | 1.38 | 8 |
| Starport - Land | 2 | 1.5 | 6 |
| Barracks - Land | 1 | 1 | 4 |
| Lower | 5 | 4.67 | 9 |
| Upgrade to Planetary Fortress | 1 | 4.2 | 5 |
| Upgrade to Orbital Command | 7 | 4.67 | 9 |
| Build Auto-Turret | 9 | 10 | 2 |
| Planetary Fortress - Cancel Queue | 1 | 1 | 1 |
| High Impact Payload | 1 | 2.17 | 6 |
| Defender Mode | 6 | 23.5 | 6 |
| Fighter Mode | 2 | 6 | 5 |