| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 78 | 4 | 0 | 0 | 5% | 14:14 | 00:59 | 21:56 | |
| 44 | 37 | 92 | 11 | 84% | 01:03 | 00:10 | 02:22 | |
| 25 | 14 | 115 | 23 | 56% | 04:01 | 00:21 | 13:46 | |
| 18 | 8 | 68 | 18 | 44% | 01:26 | 00:20 | 03:30 | |
| 12 | 7 | 14 | 3 | 58% | 04:51 | 00:36 | 11:51 | |
| 10 | 10 | 9 | 2 | 100% | 01:21 | 00:36 | 02:01 | |
| 8 | 8 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 7 | 7 | 5 | 2 | 100% | 00:46 | 00:38 | 00:59 | |
| 5 | 5 | 2 | 1 | 100% | 00:48 | 00:40 | 00:53 | |
| 2 | 2 | 2 | 1 | 100% | 03:21 | 03:08 | 03:34 | |
| 2 | 2 | 27 | 15 | 100% | 01:17 | 00:49 | 01:44 | |
| 1 | 1 | 0 | 0 | 100% | 01:05 | 01:05 | 01:05 | |
| 1 | 1 | 0 | 0 | 100% | 00:47 | 00:47 | 00:47 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1 | 1 |
| Stop | 4 | 4 | 1 |
| Move | 1 | 1 | 1 |
| Attack | 183 | 183 | 1 |
| Calldown: MULE | 8 | 8 | 1 |
| Calldown: Extra Supplies | 1 | 1 | 1 |
| Gather/Return Cargo | 5 | 5 | 1 |
| Cancel Structure Building | 8 | 8 | 1 |
| Cancel Morph | 14 | 14 | 1 |
| Cancel Production | 3 | 3 | 1 |
| Siege | 20 | 20 | 1 |
| Unsiege | 10 | 10 | 1 |
| Medivac - Load/Unload All | 4 | 4 | 1 |
| Scanner Sweep | 18 | 18 | 1 |
| Assault Mode | 1 | 1 | 1 |
| Fighter Mode | 1 | 1 | 1 |
| Command Center - Lift Off | 5 | 5 | 1 |
| Command Center - Land | 4 | 4 | 1 |
| Barracks - Lift Off | 3 | 3 | 1 |
| Factory - Lift Off | 4 | 4 | 1 |
| Starport - Lift Off | 4 | 4 | 1 |
| Factory - Land | 1 | 1 | 1 |
| Starport - Land | 2 | 2 | 1 |
| Barracks - Land | 3 | 3 | 1 |
| Lower | 4 | 4 | 1 |
| Raise | 1 | 1 | 1 |
| Upgrade to Planetary Fortress | 9 | 9 | 1 |
| Upgrade to Orbital Command | 5 | 5 | 1 |
| MorphToHellion | 2 | 2 | 1 |
| MorphToHellionTank | 6 | 6 | 1 |
| Activate Mine | 10 | 10 | 1 |
| Deactivate Mine | 4 | 4 | 1 |
| Emergency Thrusters | 3 | 3 | 1 |
| Tactical Jump | 3 | 3 | 1 |
| High Impact Payload | 8 | 8 | 1 |
| Explosive Payload | 1 | 1 | 1 |
| Defender Mode | 2 | 2 | 1 |
| BattlecruiserAttack | 1 | 1 | 1 |
| BattlecruiserStop | 4 | 4 | 1 |