| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 246 | 235 | 250 | 5 | 96% | 01:54 | 00:01 | 06:54 | |
| 90 | 89 | 0 | 0 | 99% | 10:43 | 00:03 | 37:32 | |
| 25 | 1 | 0 | 0 | 4% | 00:00 | 00:00 | 00:05 | |
| 19 | 19 | 1 | 1 | 100% | 00:51 | 00:02 | 00:53 | |
| 16 | 8 | 5 | 2 | 50% | 00:40 | 00:05 | 01:23 | |
| 15 | 15 | 228 | 36 | 100% | 07:55 | 00:24 | 15:24 | |
| 13 | 10 | 105 | 31 | 77% | 09:17 | 00:09 | 30:17 | |
| 11 | 11 | 38 | 15 | 100% | 01:09 | 00:28 | 02:30 | |
| 5 | 5 | 7 | 4 | 100% | 01:12 | 00:35 | 01:42 | |
| 4 | 4 | 42 | 19 | 100% | 04:27 | 03:08 | 06:40 | |
| 1 | 1 | 10 | 10 | 100% | 05:43 | 05:43 | 05:43 | |
| 1 | 1 | 0 | 0 | 100% | 02:42 | 02:42 | 02:42 | |
| 1 | 1 | 5 | 5 | 100% | 02:48 | 02:48 | 02:48 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 9 | 4 | 6 |
| Personal Cloacking | 9 | 5.67 | 3 |
| Yamato Cannon | 49 | 15.5 | 6 |
| Nuclear Strike | 13 | 6.67 | 3 |
| Move | 8 | 2.67 | 6 |
| Attack | 180 | 68.29 | 7 |
| Ghost - Hold Fire | 8 | 10 | 2 |
| Spray | 8 | 10 | 2 |
| Calldown: MULE | 12 | 10.14 | 7 |
| Marauder - Stimpack | 1 | 1 | 1 |
| Calldown: Extra Supplies | 3 | 2.33 | 6 |
| Cancel Structure Building | 1 | 1.8 | 5 |
| Cancel Morph | 2 | 1.6 | 5 |
| Cancel Production | 6 | 2.4 | 5 |
| Stimpack | 21 | 8.5 | 4 |
| Siege | 6 | 6.33 | 6 |
| Unsiege | 4 | 3.25 | 4 |
| Medivac - Load/Unload All | 1 | 1 | 1 |
| Scanner Sweep | 27 | 6 | 7 |
| Assault Mode | 1 | 1 | 2 |
| Bunker - Load/Unload All | 1 | 1 | 3 |
| Command Center - Lift Off | 2 | 2.33 | 6 |
| Command Center - Land | 3 | 2.2 | 5 |
| Factory - Lift Off | 1 | 1 | 5 |
| Starport - Lift Off | 2 | 1.5 | 2 |
| Factory - Land | 1 | 1 | 5 |
| Lower | 15 | 7.43 | 7 |
| Raise | 7 | 4.29 | 7 |
| Upgrade to Planetary Fortress | 4 | 3.5 | 6 |
| Upgrade to Orbital Command | 4 | 3.29 | 7 |
| Activate Mine | 19 | 16.67 | 3 |
| Deactivate Mine | 8 | 7.5 | 2 |
| Emergency Thrusters | 3 | 2 | 2 |
| Tactical Jump | 15 | 7 | 6 |
| Defender Mode | 2 | 2.6 | 5 |
| Fighter Mode | 1 | 2.25 | 4 |
| KD8 Charge | 4 | 2.33 | 3 |
| ChannelSnipe | 1 | 6 | 2 |
| PortCity_Bridge_UnitNE10Out | 1 | 6 | 2 |
| BattlecruiserMove | 1 | 3 | 5 |