| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 95 | 24 | 0 | 0 | 25% | 14:24 | 00:09 | 25:56 | |
| 71 | 68 | 37 | 4 | 96% | 02:09 | 00:10 | 10:00 | |
| 64 | 55 | 38 | 2 | 86% | 01:52 | 00:07 | 09:29 | |
| 46 | 4 | 0 | 0 | 9% | 00:02 | 00:00 | 00:31 | |
| 32 | 31 | 30 | 5 | 97% | 01:47 | 00:17 | 04:20 | |
| 17 | 7 | 60 | 10 | 41% | 02:44 | 00:12 | 09:15 | |
| 13 | 13 | 11 | 3 | 100% | 00:32 | 00:16 | 00:47 | |
| 4 | 3 | 0 | 0 | 75% | 09:24 | 00:46 | 20:26 | |
| 3 | 3 | 1 | 1 | 100% | 00:59 | 00:06 | 02:44 | |
| 2 | 1 | 0 | 0 | 50% | 10:58 | 00:31 | 21:26 | |
| 1 | 1 | 3 | 3 | 100% | 09:23 | 09:23 | 09:23 | |
| 1 | 1 | 1 | 1 | 100% | 01:30 | 01:30 | 01:30 | |
| 1 | 1 | 0 | 0 | 100% | 01:18 | 01:18 | 01:18 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1 | 1 |
| Stop | 5 | 5 | 1 |
| Move | 1 | 1 | 1 |
| Attack | 175 | 175 | 1 |
| Calldown: MULE | 21 | 21 | 1 |
| Marauder - Stimpack | 6 | 6 | 1 |
| Cancel Structure Building | 2 | 2 | 1 |
| Cancel Production | 3 | 3 | 1 |
| Stimpack | 15 | 15 | 1 |
| Siege | 3 | 3 | 1 |
| Unsiege | 3 | 3 | 1 |
| Medivac - Load/Unload All | 3 | 3 | 1 |
| Scanner Sweep | 19 | 19 | 1 |
| Assault Mode | 1 | 1 | 1 |
| Fighter Mode | 1 | 1 | 1 |
| Command Center - Lift Off | 2 | 2 | 1 |
| Command Center - Land | 2 | 2 | 1 |
| Factory - Lift Off | 1 | 1 | 1 |
| Starport - Lift Off | 1 | 1 | 1 |
| Factory - Land | 1 | 1 | 1 |
| Starport - Land | 1 | 1 | 1 |
| Lower | 12 | 12 | 1 |
| Raise | 3 | 3 | 1 |
| Upgrade to Planetary Fortress | 4 | 4 | 1 |
| Upgrade to Orbital Command | 11 | 11 | 1 |
| Orbital Command - Lift Off | 2 | 2 | 1 |
| Orbital Command - Land | 2 | 2 | 1 |
| Activate Mine | 2 | 2 | 1 |
| Emergency Thrusters | 4 | 4 | 1 |
| Defender Mode | 6 | 6 | 1 |
| Fighter Mode | 1 | 1 | 1 |