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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
21 Jan, 2026 3:33 pm
15 Min Game
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ponds Stats
jinglebells Stats
ponds
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
66
1
0
0
2%
10:48
00:17
15:15
62
60
28
3
97%
01:28
00:25
03:51
38
32
36
5
84%
01:50
00:33
09:37
26
21
5
2
81%
01:06
00:22
02:03
12
10
11
4
83%
03:16
00:26
11:39
11
0
0
0
0%
00:00
00:00
00:00
7
7
13
5
100%
00:34
00:20
00:54
6
3
7
2
50%
01:51
01:00
02:58
5
3
0
0
60%
04:00
02:58
04:31
3
3
0
0
100%
01:22
01:06
01:47
2
2
0
0
100%
01:15
01:07
01:22
1
1
0
0
100%
00:27
00:27
00:27
1
1
4
4
100%
02:35
02:35
02:35
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
EMP
6
11.1
50
Move
4
6.1
205
Attack
142
93.66
209
Calldown: MULE
11
10.61
206
Marauder - Stimpack
1
2.88
49
Gather/Return Cargo
1
2.07
204
Cancel Structure Building
2
3.98
169
Cancel Morph
1
2.4
161
Cancel Add-on Building
1
1.12
17
Stimpack
16
12.83
149
Siege
4
6.77
145
Unsiege
2
3.2
124
Medivac - Load/Unload All
5
5.25
121
Scanner Sweep
9
7.57
135
Bunker - Load/Unload All
2
2.08
95
Command Center - Lift Off
1
1.9
106
Command Center - Land
1
2.11
104
Barracks - Lift Off
2
2.63
155
Factory - Lift Off
2
2.27
157
Starport - Lift Off
2
1.65
157
Factory - Land
1
2
108
Starport - Land
2
1.57
108
Barracks - Land
2
2.41
153
Lower
12
5.34
210
Upgrade to Orbital Command
3
3.19
206
Build Auto-Turret
4
3.58
77
Activate Mine
6
7.3
80
Deactivate Mine
3
2.83
59
Emergency Thrusters
6
5.35
139
Defender Mode
8
24.06
35
Fighter Mode
1
5.07
27
KD8 Charge
1
1.81
86
SalvageEffect
1
1.03
67