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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
22 Jan, 2026 9:55 am
16 Min Game
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Jason
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
92
72
63
4
78%
01:26
00:02
04:42
78
8
0
0
10%
10:35
00:20
16:50
42
30
69
6
71%
01:41
00:02
04:34
21
18
35
10
86%
01:19
00:11
04:04
21
16
27
6
76%
01:46
00:09
09:02
14
0
0
0
0%
00:00
00:00
00:00
13
9
0
0
69%
01:46
00:07
04:06
12
11
74
13
92%
01:39
00:01
02:46
3
0
4
3
0%
04:44
02:14
06:01
1
1
0
0
100%
01:53
01:53
01:53
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
3
5.69
257
EMP
15
22.75
68
Stop
2
3.56
110
Move
11
9.83
406
Attack
472
223.46
411
Calldown: MULE
15
11.93
387
Marauder - Stimpack
4
3.64
119
Calldown: Extra Supplies
4
2.09
199
Gather/Return Cargo
27
27.47
392
Cancel Structure Building
7
5.97
324
Cancel Add-on Building
1
1.11
18
Cancel Production
1
1.39
103
Stimpack
23
16.38
258
Medivac - Load/Unload All
6
10.39
242
Scanner Sweep
18
12.1
299
Assault Mode
8
4.23
120
Fighter Mode
2
2.54
76
Bunker - Load/Unload All
1
3.16
185
Command Center - Lift Off
3
3.47
233
Command Center - Land
3
3.65
231
Barracks - Lift Off
2
2.44
335
Factory - Lift Off
3
1.87
285
Starport - Lift Off
3
1.36
311
Factory - Land
1
1.45
208
Starport - Land
3
1.17
230
Barracks - Land
2
2.35
334
Lower
8
6.2
389
Raise
3
2.52
275
Upgrade to Planetary Fortress
1
5.12
133
Upgrade to Orbital Command
4
3.13
389
Activate Mine
36
14.95
257
Deactivate Mine
16
5.91
220
Emergency Thrusters
13
7.97
261
Defender Mode
7
20.48
132
Fighter Mode
3
6.47
99
ChannelSnipe
60
131.46
52
PortCity_Bridge_UnitNE10Out
60
131.46
52
SalvageEffect
1
1.37
179