| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 167 | 151 | 282 | 10 | 90% | 01:17 | 00:11 | 03:51 | |
| 107 | 82 | 75 | 5 | 77% | 01:58 | 00:11 | 05:25 | |
| 79 | 41 | 0 | 0 | 52% | 17:07 | 03:11 | 32:48 | |
| 42 | 42 | 35 | 4 | 100% | 01:40 | 00:10 | 05:06 | |
| 35 | 24 | 329 | 37 | 69% | 02:21 | 00:14 | 14:14 | |
| 30 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 18 | 8 | 0 | 0 | 44% | 13:16 | 03:34 | 25:46 | |
| 13 | 11 | 24 | 6 | 85% | 00:45 | 00:11 | 02:45 | |
| 7 | 7 | 6 | 2 | 100% | 03:38 | 03:04 | 04:14 | |
| 6 | 6 | 15 | 5 | 100% | 01:39 | 01:02 | 02:19 | |
| 5 | 4 | 31 | 11 | 80% | 01:53 | 00:27 | 03:45 | |
| 1 | 1 | 1 | 1 | 100% | 00:02 | 00:02 | 00:02 | |
| 1 | 1 | 2 | 2 | 100% | 05:34 | 05:34 | 05:34 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 3 | 2 |
| Stop | 3 | 3 | 1 |
| Move | 1 | 1 | 1 |
| Attack | 284 | 181.5 | 2 |
| Calldown: MULE | 35 | 19.5 | 2 |
| Marauder - Stimpack | 11 | 11 | 1 |
| Calldown: Extra Supplies | 3 | 3 | 1 |
| Cancel Structure Building | 12 | 8 | 2 |
| Cancel Production | 1 | 1 | 1 |
| Stimpack | 23 | 23 | 1 |
| Siege | 34 | 17.5 | 2 |
| Unsiege | 15 | 15 | 1 |
| Medivac - Load/Unload All | 7 | 4 | 2 |
| Scanner Sweep | 97 | 97 | 1 |
| Assault Mode | 1 | 1 | 1 |
| Command Center - Lift Off | 2 | 1.5 | 2 |
| Command Center - Land | 2 | 1.5 | 2 |
| Barracks - Lift Off | 4 | 4 | 1 |
| Factory - Lift Off | 2 | 2 | 1 |
| Starport - Lift Off | 1 | 1 | 1 |
| Factory - Land | 1 | 1 | 1 |
| Starport - Land | 1 | 1 | 1 |
| Barracks - Land | 2 | 2 | 1 |
| Lower | 5 | 3 | 2 |
| Upgrade to Planetary Fortress | 1 | 1 | 1 |
| Upgrade to Orbital Command | 24 | 12.5 | 2 |
| Orbital Command - Lift Off | 8 | 8 | 1 |
| Orbital Command - Land | 9 | 9 | 1 |
| Emergency Thrusters | 12 | 6.5 | 2 |
| Lock On | 1 | 1 | 1 |
| Defender Mode | 20 | 20 | 1 |
| Fighter Mode | 7 | 7 | 1 |