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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
08 Feb, 2026 4:45 pm
21 Min Game
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ESCORPION Stats
korhall Stats
Cyclomatic Stats
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Cyclomatic
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
77
39
0
0
51%
11:12
01:07
21:56
63
63
93
6
100%
00:51
00:07
02:03
38
37
47
7
97%
01:15
00:14
02:29
15
0
0
0
0%
00:04
00:00
00:58
9
9
67
16
100%
01:31
00:37
03:10
5
5
5
3
100%
06:26
06:10
06:42
1
1
0
0
100%
00:43
00:43
00:43
1
1
0
0
100%
01:25
01:25
01:25
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
4
3.02
280
Yamato Cannon
8
7.5
108
Stop
2
1.64
185
Move
21
8.04
476
Attack
158
115.28
482
Calldown: MULE
15
11.74
467
Command Center - Rally
1
1.31
131
Gather/Return Cargo
3
6.22
460
Cancel Structure Building
4
2.67
359
Cancel Morph
2
2.71
407
Siege
5
5.9
109
Unsiege
1
2.81
77
Scanner Sweep
32
12.13
396
Command Center - Lift Off
4
2.47
307
Command Center - Land
4
2.64
302
Barracks - Lift Off
5
4.74
451
Factory - Lift Off
5
4.2
448
Factory - Land
5
4.27
444
Barracks - Land
5
4.04
446
Lower
4
5.01
472
Upgrade to Planetary Fortress
3
3.61
311
Upgrade to Orbital Command
4
3.79
470
Orbital Command - Lift Off
4
1.75
297
Orbital Command - Land
5
1.73
274
Activate Mine
18
7.75
338
Deactivate Mine
6
4.38
287
Lock On
75
45.84
422
Tactical Jump
2
2.72
137
BattlecruiserAttack
1
3.74
66