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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
08 Feb, 2026 4:45 pm
21 Min Game
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ESCORPION Stats
korhall Stats
Cyclomatic Stats
Slushy Stats
Cyclomatic
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
77
39
0
0
51%
11:12
01:07
21:56
63
63
93
6
100%
00:51
00:07
02:03
38
37
47
7
97%
01:15
00:14
02:29
15
0
0
0
0%
00:04
00:00
00:58
9
9
67
16
100%
01:31
00:37
03:10
5
5
5
3
100%
06:26
06:10
06:42
1
1
0
0
100%
00:43
00:43
00:43
1
1
0
0
100%
01:25
01:25
01:25
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
4
2.98
396
Yamato Cannon
8
8.31
144
Stop
2
1.63
222
Move
21
7.86
680
Attack
158
110.91
687
Calldown: MULE
15
11.29
670
Command Center - Rally
1
1.29
166
Gather/Return Cargo
3
6.19
655
Cancel Structure Building
4
2.72
495
Cancel Morph
2
2.81
600
Siege
5
6.14
149
Unsiege
1
2.92
104
Scanner Sweep
32
12.05
556
Command Center - Lift Off
4
2.34
411
Command Center - Land
4
2.52
402
Barracks - Lift Off
5
4.58
648
Factory - Lift Off
5
4.11
640
Factory - Land
5
4.17
636
Barracks - Land
5
3.91
640
Lower
4
5.06
676
Upgrade to Planetary Fortress
3
3.51
428
Upgrade to Orbital Command
4
3.7
674
Orbital Command - Lift Off
4
1.76
401
Orbital Command - Land
5
1.7
372
Activate Mine
18
7.42
470
Deactivate Mine
6
4.32
391
Lock On
75
45.26
586
Tactical Jump
2
2.9
189
BattlecruiserAttack
1
3.89
96