| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 84 | 34 | 0 | 0 | 40% | 04:57 | 00:02 | 13:33 | |
| 48 | 48 | 48 | 4 | 100% | 01:03 | 00:04 | 03:08 | |
| 20 | 6 | 0 | 0 | 30% | 00:04 | 00:00 | 00:31 | |
| 19 | 17 | 14 | 4 | 89% | 00:28 | 00:00 | 01:12 | |
| 11 | 8 | 18 | 8 | 73% | 00:38 | 00:03 | 01:30 | |
| 9 | 9 | 15 | 7 | 100% | 00:52 | 00:12 | 04:42 | |
| 8 | 6 | 0 | 0 | 75% | 00:54 | 00:10 | 01:55 | |
| 4 | 4 | 17 | 8 | 100% | 01:02 | 00:26 | 01:32 | |
| 2 | 2 | 28 | 15 | 100% | 04:44 | 04:27 | 05:01 | |
| 2 | 2 | 2 | 1 | 100% | 00:01 | 00:01 | 00:01 | |
| 1 | 1 | 1 | 1 | 100% | 00:03 | 00:03 | 00:03 | |
| 1 | 1 | 2 | 2 | 100% | 03:32 | 03:32 | 03:32 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 4.18 | 17 |
| EMP | 11 | 7.67 | 3 |
| Stop | 1 | 1 | 5 |
| Move | 2 | 3.11 | 19 |
| Attack | 91 | 133.14 | 21 |
| MULE - Repair | 1 | 1 | 1 |
| Calldown: MULE | 12 | 9.52 | 21 |
| Marauder - Stimpack | 1 | 2.57 | 7 |
| Calldown: Extra Supplies | 1 | 1.4 | 10 |
| Gather/Return Cargo | 9 | 14.36 | 22 |
| Cancel Morph | 11 | 9.43 | 21 |
| Stimpack | 16 | 11.42 | 12 |
| Siege | 4 | 10.22 | 18 |
| Unsiege | 3 | 4.53 | 17 |
| Medivac - Load/Unload All | 7 | 3.67 | 9 |
| Scanner Sweep | 7 | 12.61 | 18 |
| Bunker - Load/Unload All | 2 | 2.2 | 5 |
| Command Center - Lift Off | 1 | 1.33 | 15 |
| Command Center - Land | 1 | 1.33 | 15 |
| Barracks - Lift Off | 2 | 2.35 | 17 |
| Starport - Lift Off | 1 | 1.33 | 15 |
| Starport - Land | 1 | 1.4 | 15 |
| Barracks - Land | 2 | 2.73 | 15 |
| Lower | 4 | 7.57 | 21 |
| Upgrade to Orbital Command | 3 | 4.1 | 21 |
| Orbital Command - Lift Off | 5 | 2.27 | 15 |
| Orbital Command - Land | 5 | 2.2 | 15 |
| Activate Mine | 7 | 6.83 | 12 |
| Deactivate Mine | 3 | 2.33 | 9 |
| Emergency Thrusters | 6 | 3.33 | 12 |
| Defender Mode | 5 | 5.86 | 14 |
| Fighter Mode | 2 | 3 | 8 |
| ChannelSnipe | 12 | 13 | 2 |
| PortCity_Bridge_UnitNE10Out | 12 | 13 | 2 |
| SalvageEffect | 1 | 1 | 2 |