| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 124 | 108 | 0 | 0 | 87% | 03:47 | 00:00 | 12:22 | |
| 79 | 79 | 40 | 1 | 100% | 00:23 | 00:05 | 00:53 | |
| 20 | 18 | 18 | 3 | 90% | 04:17 | 00:22 | 17:38 | |
| 12 | 12 | 13 | 3 | 100% | 00:32 | 00:01 | 00:53 | |
| 9 | 9 | 94 | 35 | 100% | 01:14 | 00:01 | 02:49 | |
| 7 | 7 | 8 | 3 | 100% | 00:46 | 00:33 | 00:53 | |
| 7 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 6 | 6 | 0 | 0 | 100% | 00:02 | 00:01 | 00:03 | |
| 5 | 5 | 35 | 15 | 100% | 00:53 | 00:18 | 01:38 | |
| 3 | 1 | 28 | 14 | 33% | 10:39 | 04:34 | 14:22 | |
| 2 | 1 | 0 | 0 | 50% | 00:12 | 00:05 | 00:19 | |
| 2 | 1 | 10 | 10 | 50% | 05:54 | 00:20 | 11:29 | |
| 1 | 1 | 0 | 0 | 100% | 00:37 | 00:37 | 00:37 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Personal Cloacking | 9 | 8.75 | 4 |
| Nuclear Strike | 5 | 9.25 | 4 |
| Stop | 1 | 1 | 4 |
| Attack | 49 | 83.85 | 20 |
| Ghost - Hold Fire | 1 | 4.67 | 3 |
| Spray | 1 | 4.67 | 3 |
| Calldown: MULE | 7 | 9.95 | 20 |
| Cancel Structure Building | 2 | 1.64 | 14 |
| Cancel Morph | 1 | 2.15 | 13 |
| Cancel Production | 3 | 1.44 | 9 |
| Siege | 4 | 7.67 | 18 |
| Unsiege | 2 | 3.69 | 13 |
| Scanner Sweep | 1 | 9.62 | 13 |
| Bunker - Load/Unload All | 6 | 4.36 | 11 |
| Command Center - Lift Off | 4 | 4.82 | 17 |
| Command Center - Land | 6 | 4.71 | 17 |
| Barracks - Lift Off | 4 | 3.33 | 18 |
| Factory - Lift Off | 1 | 1.88 | 16 |
| Starport - Lift Off | 1 | 1.85 | 13 |
| Factory - Land | 1 | 1.56 | 16 |
| Barracks - Land | 1 | 2.39 | 18 |
| Lower | 3 | 3.9 | 20 |
| Upgrade to Planetary Fortress | 9 | 5.53 | 15 |
| Upgrade to Orbital Command | 2 | 3.55 | 20 |
| Build Auto-Turret | 13 | 4 | 5 |
| MorphToHellionTank | 1 | 6.3 | 10 |
| Tactical Jump | 2 | 5 | 11 |
| Defender Mode | 8 | 3.83 | 6 |
| Fighter Mode | 4 | 2.33 | 3 |
| ChannelSnipe | 1 | 17 | 2 |
| PortCity_Bridge_UnitNE10Out | 1 | 17 | 2 |
| SalvageEffect | 1 | 1 | 2 |