| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 80 | 67 | 72 | 4 | 84% | 02:18 | 00:05 | 13:49 | |
| 64 | 49 | 0 | 0 | 77% | 07:44 | 00:06 | 20:19 | |
| 29 | 2 | 0 | 0 | 7% | 00:01 | 00:00 | 00:12 | |
| 26 | 23 | 28 | 7 | 88% | 02:01 | 00:16 | 04:41 | |
| 25 | 21 | 17 | 5 | 84% | 01:23 | 00:03 | 08:24 | |
| 18 | 16 | 91 | 12 | 89% | 01:44 | 00:10 | 03:57 | |
| 17 | 12 | 0 | 0 | 71% | 02:49 | 00:35 | 10:20 | |
| 14 | 14 | 28 | 11 | 100% | 02:16 | 00:26 | 04:03 | |
| 13 | 13 | 22 | 9 | 100% | 02:20 | 00:26 | 04:03 | |
| 3 | 3 | 9 | 4 | 100% | 02:21 | 02:09 | 02:29 | |
| 3 | 3 | 2 | 2 | 100% | 00:22 | 00:18 | 00:25 | |
| 2 | 2 | 12 | 11 | 100% | 00:39 | 00:25 | 00:52 | |
| 1 | 1 | 5 | 5 | 100% | 02:21 | 02:21 | 02:21 | |
| 1 | 1 | 1 | 1 | 100% | 00:00 | 00:00 | 00:00 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Attack | 219 | 184 | 3 |
| Calldown: MULE | 31 | 29 | 3 |
| Marauder - Stimpack | 3 | 7 | 3 |
| Calldown: Extra Supplies | 1 | 1.5 | 2 |
| Cancel Structure Building | 6 | 5.5 | 2 |
| Cancel Morph | 7 | 3.67 | 3 |
| Cancel Production | 1 | 1.33 | 3 |
| Stimpack | 28 | 22.67 | 3 |
| Siege | 19 | 12.33 | 3 |
| Unsiege | 7 | 5 | 3 |
| Medivac - Load/Unload All | 16 | 19.67 | 3 |
| Scanner Sweep | 15 | 10 | 3 |
| Assault Mode | 1 | 1.5 | 2 |
| Command Center - Lift Off | 2 | 3 | 3 |
| Command Center - Land | 1 | 1 | 3 |
| Barracks - Lift Off | 2 | 2.67 | 3 |
| Factory - Lift Off | 4 | 2.67 | 3 |
| Factory - Land | 1 | 1.33 | 3 |
| Barracks - Land | 1 | 2 | 2 |
| Lower | 5 | 4.67 | 3 |
| Raise | 4 | 2.67 | 3 |
| Upgrade to Planetary Fortress | 3 | 3 | 3 |
| Upgrade to Orbital Command | 6 | 5.33 | 3 |
| Orbital Command - Lift Off | 7 | 5 | 3 |
| Orbital Command - Land | 6 | 3.33 | 3 |
| MorphToHellionTank | 9 | 8.33 | 3 |
| Activate Mine | 20 | 17 | 3 |
| Deactivate Mine | 4 | 4.67 | 3 |
| Emergency Thrusters | 14 | 16.67 | 3 |
| High Impact Payload | 2 | 2.5 | 2 |
| Defender Mode | 9 | 23.33 | 3 |
| Fighter Mode | 1 | 3.33 | 3 |
| KD8 Charge | 1 | 1.5 | 2 |