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Replay
Player Stats
Winter Madness LE
LOTV AutoMM
05 Feb, 2026 1:37 pm
30 Min Game
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IIlllIIlIIll Stats
John Stats
IIlllIIlIIll
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
129
76
1
1
59%
11:00
00:00
29:52
49
0
0
0
0%
00:00
00:00
00:00
39
35
136
11
90%
01:59
00:13
05:02
38
34
67
8
89%
01:22
00:15
05:53
30
29
34
6
97%
00:55
00:11
07:50
23
12
2
2
52%
00:55
00:12
01:45
14
5
13
0
36%
01:14
00:32
01:45
13
6
37
5
46%
02:35
00:45
04:42
6
6
9
6
100%
03:56
00:56
11:05
3
3
0
0
100%
03:31
01:19
05:21
2
2
8
5
100%
02:51
02:37
03:05
2
2
5
3
100%
03:08
02:57
03:20
1
1
0
0
100%
02:05
02:05
02:05
1
1
1
1
100%
01:00
01:00
01:00
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
9
3.83
6
Cloacking Field
1
1
3
Yamato Cannon
64
29
3
Stop
2
1.43
7
Attack
132
181.62
21
Calldown: MULE
53
18.29
7
Calldown: Extra Supplies
5
3
4
Cancel Structure Building
4
2.75
8
Cancel Morph
4
6.13
8
Cancel Production
1
1.45
11
Siege
15
11.8
5
Unsiege
10
5.6
5
Scanner Sweep
39
12.2
5
Assault Mode
4
2.5
2
Fighter Mode
2
2
1
Bunker - Load/Unload All
1
1.25
4
Command Center - Lift Off
21
7.83
6
Command Center - Land
10
4.17
6
Barracks - Lift Off
5
2
7
Factory - Lift Off
3
3.75
4
Factory - Land
3
2.5
4
Barracks - Land
2
1.57
7
Upgrade to Planetary Fortress
30
9.67
6
Upgrade to Orbital Command
13
5.29
7
Orbital Command - Lift Off
3
2
6
Orbital Command - Land
1
1
5
MorphToHellionTank
4
3
3
Activate Mine
18
18
1
Deactivate Mine
3
3
1
Lock On
12
5.33
3
Tactical Jump
16
12
3
High Impact Payload
7
7
1
KD8 Charge
1
3.33
3
BattlecruiserAttack
193
63.75
4