| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 76 | 76 | 90 | 5 | 100% | 01:30 | 00:00 | 04:33 | |
| 62 | 29 | 0 | 0 | 47% | 09:23 | 00:19 | 20:39 | |
| 43 | 1 | 0 | 0 | 2% | 00:01 | 00:00 | 00:25 | |
| 23 | 23 | 38 | 6 | 100% | 01:39 | 00:06 | 04:26 | |
| 11 | 8 | 4 | 1 | 73% | 00:26 | 00:10 | 00:53 | |
| 10 | 8 | 57 | 20 | 80% | 00:43 | 00:09 | 01:11 | |
| 6 | 6 | 26 | 9 | 100% | 00:43 | 00:14 | 01:09 | |
| 4 | 4 | 0 | 0 | 100% | 02:23 | 00:13 | 04:38 | |
| 3 | 3 | 8 | 5 | 100% | 02:31 | 01:28 | 03:54 | |
| 3 | 3 | 49 | 22 | 100% | 04:16 | 04:14 | 04:17 | |
| 2 | 2 | 13 | 10 | 100% | 02:25 | 01:26 | 03:24 | |
| 1 | 1 | 4 | 4 | 100% | 00:24 | 00:24 | 00:24 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 2.81 | 47 |
| Cloacking Field | 9 | 3.92 | 25 |
| Yamato Cannon | 5 | 13.82 | 22 |
| Move | 1 | 1.79 | 43 |
| Attack | 148 | 82.63 | 108 |
| Calldown: MULE | 43 | 24.96 | 70 |
| Marauder - Stimpack | 3 | 2.33 | 15 |
| Gather/Return Cargo | 27 | 19.57 | 72 |
| Cancel Structure Building | 8 | 5.3 | 66 |
| Cancel Morph | 6 | 2.66 | 59 |
| Cancel Production | 1 | 1.74 | 61 |
| Stimpack | 6 | 8.93 | 54 |
| Siege | 5 | 9.45 | 64 |
| Unsiege | 3 | 5.26 | 53 |
| Scanner Sweep | 11 | 11.56 | 57 |
| Bunker - Load/Unload All | 1 | 2.31 | 16 |
| Command Center - Lift Off | 1 | 1.74 | 23 |
| Command Center - Land | 1 | 1.71 | 17 |
| Barracks - Lift Off | 5 | 1.98 | 49 |
| Factory - Lift Off | 4 | 2 | 43 |
| Starport - Lift Off | 4 | 1.96 | 49 |
| Factory - Land | 4 | 1.64 | 39 |
| Starport - Land | 3 | 1.64 | 42 |
| Barracks - Land | 1 | 1.68 | 44 |
| Lower | 3 | 4.93 | 68 |
| Raise | 1 | 3.11 | 57 |
| Upgrade to Orbital Command | 8 | 5.35 | 72 |
| Orbital Command - Lift Off | 8 | 4.44 | 64 |
| Orbital Command - Land | 8 | 4.16 | 63 |
| Activate Mine | 10 | 5.21 | 24 |
| Deactivate Mine | 2 | 2.8 | 15 |
| Emergency Thrusters | 3 | 4.32 | 50 |
| Tactical Jump | 1 | 4.91 | 22 |
| High Impact Payload | 1 | 2.25 | 8 |
| BattlecruiserAttack | 14 | 21.14 | 21 |
| SalvageEffect | 1 | 1.4 | 10 |