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Replay
Player Stats
White Rabbit LE
LOTV AutoMM
10 Feb, 2026 1:49 pm
18 Min Game
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Jason Stats
Cellsidus Stats
Jason
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
105
29
1
1
28%
08:41
00:04
18:11
32
28
79
8
88%
00:42
00:07
02:30
30
23
155
15
77%
00:53
00:05
03:58
21
1
0
0
5%
00:01
00:00
00:22
18
16
55
9
89%
02:07
00:04
11:30
16
11
54
11
69%
01:29
00:14
05:21
8
8
33
8
100%
01:53
00:57
02:23
6
4
78
24
67%
02:17
00:56
03:31
5
5
4
2
100%
02:23
00:57
03:12
1
1
1
1
100%
00:52
00:52
00:52
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
17
6.93
480
Yamato Cannon
11
9.64
81
Move
13
9.04
674
Attack
86
210.96
678
Calldown: MULE
21
12.15
663
Calldown: Extra Supplies
9
2.24
358
Gather/Return Cargo
46
29.65
676
Cancel Structure Building
5
6.58
541
Cancel Morph
2
2.92
501
Cancel Production
1
1.6
177
Siege
13
14.44
412
Unsiege
9
8.61
356
Scanner Sweep
12
13.05
467
Bunker - Load/Unload All
5
3.37
313
Command Center - Load/Unload All
2
3.79
47
Command Center - Lift Off
8
4.36
373
Command Center - Land
7
3.56
371
Barracks - Lift Off
7
2.92
559
Factory - Lift Off
3
2.09
455
Starport - Lift Off
2
1.77
500
Factory - Land
2
1.49
298
Starport - Land
1
1.2
410
Barracks - Land
3
2.13
547
Lower
10
5.46
663
Raise
3
2.49
449
Upgrade to Planetary Fortress
4
6.3
208
Upgrade to Orbital Command
6
4.16
669
Orbital Command - Lift Off
1
2.4
257
Orbital Command - Land
1
1.93
240
Activate Mine
23
12.9
355
Deactivate Mine
14
6.36
318
Lock On
11
13.34
160
Tactical Jump
6
3.82
90
High Impact Payload
3
4.5
40
Explosive Payload
1
1
1
BattlecruiserAttack
354
90.65
94
SalvageEffect
2
1.71
268