| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 109 | 105 | 54 | 5 | 96% | 01:10 | 00:04 | 09:08 | |
| 64 | 39 | 0 | 0 | 61% | 07:05 | 00:02 | 17:39 | |
| 29 | 7 | 0 | 0 | 24% | 00:06 | 00:00 | 00:33 | |
| 19 | 19 | 28 | 6 | 100% | 01:02 | 00:07 | 03:51 | |
| 18 | 13 | 88 | 19 | 72% | 02:40 | 00:07 | 09:12 | |
| 14 | 14 | 2 | 2 | 100% | 01:01 | 00:13 | 01:53 | |
| 13 | 13 | 24 | 2 | 100% | 01:04 | 00:18 | 01:53 | |
| 10 | 8 | 0 | 0 | 80% | 02:53 | 00:25 | 06:33 | |
| 5 | 5 | 7 | 2 | 100% | 00:29 | 00:06 | 00:44 | |
| 4 | 4 | 17 | 6 | 100% | 01:12 | 00:48 | 01:43 | |
| 3 | 3 | 0 | 0 | 100% | 00:50 | 00:45 | 00:53 | |
| 2 | 2 | 0 | 0 | 100% | 00:30 | 00:30 | 00:30 | |
| 1 | 1 | 2 | 2 | 100% | 00:43 | 00:43 | 00:43 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1 | 1 |
| Personal Cloacking | 1 | 1 | 1 |
| Stop | 3 | 3 | 1 |
| Move | 7 | 7 | 1 |
| Attack | 265 | 265 | 1 |
| Calldown: MULE | 27 | 27 | 1 |
| Marauder - Stimpack | 2 | 2 | 1 |
| Cancel Structure Building | 7 | 7 | 1 |
| Cancel Morph | 2 | 2 | 1 |
| Stimpack | 24 | 24 | 1 |
| Siege | 21 | 21 | 1 |
| Unsiege | 5 | 5 | 1 |
| Medivac - Load/Unload All | 67 | 67 | 1 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 2 | 2 | 1 |
| Command Center - Land | 3 | 3 | 1 |
| Barracks - Lift Off | 3 | 3 | 1 |
| Factory - Lift Off | 2 | 2 | 1 |
| Starport - Lift Off | 1 | 1 | 1 |
| Factory - Land | 1 | 1 | 1 |
| Starport - Land | 1 | 1 | 1 |
| Barracks - Land | 2 | 2 | 1 |
| Lower | 3 | 3 | 1 |
| Raise | 2 | 2 | 1 |
| Upgrade to Orbital Command | 4 | 4 | 1 |
| Orbital Command - Lift Off | 4 | 4 | 1 |
| Orbital Command - Land | 4 | 4 | 1 |
| MorphToHellionTank | 6 | 6 | 1 |
| Emergency Thrusters | 18 | 18 | 1 |
| Defender Mode | 14 | 14 | 1 |
| Fighter Mode | 7 | 7 | 1 |
| KD8 Charge | 2 | 2 | 1 |
| ChannelSnipe | 10 | 20 | 1 |
| PortCity_Bridge_UnitNE10Out | 10 | 20 | 1 |
| SalvageEffect | 1 | 1 | 1 |