| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 87 | 36 | 0 | 0 | 41% | 11:33 | 00:00 | 24:19 | |
| 67 | 55 | 103 | 7 | 82% | 02:03 | 00:01 | 07:53 | |
| 59 | 1 | 0 | 0 | 2% | 00:01 | 00:00 | 00:33 | |
| 37 | 23 | 214 | 24 | 62% | 03:27 | 00:03 | 15:32 | |
| 20 | 12 | 78 | 11 | 60% | 02:39 | 00:13 | 06:02 | |
| 18 | 14 | 131 | 3 | 78% | 02:32 | 00:43 | 07:53 | |
| 17 | 12 | 27 | 6 | 71% | 01:45 | 00:15 | 04:34 | |
| 15 | 15 | 42 | 6 | 100% | 02:09 | 00:40 | 04:25 | |
| 11 | 5 | 120 | 27 | 45% | 04:02 | 00:47 | 08:10 | |
| 4 | 4 | 10 | 5 | 100% | 04:01 | 03:16 | 04:41 | |
| 4 | 4 | 0 | 0 | 100% | 01:02 | 01:01 | 01:03 | |
| 4 | 1 | 10 | 4 | 25% | 16:44 | 00:13 | 22:32 | |
| 2 | 1 | 0 | 0 | 50% | 00:30 | 00:06 | 00:53 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 3.25 | 12 |
| Personal Cloacking | 6 | 3.5 | 2 |
| Cloacking Field | 6 | 5 | 4 |
| Nuclear Strike | 1 | 1 | 1 |
| Move | 3 | 2.67 | 12 |
| Attack | 132 | 89.58 | 12 |
| Calldown: MULE | 59 | 33.67 | 12 |
| Cancel Structure Building | 4 | 2.67 | 9 |
| Cancel Morph | 6 | 2.44 | 9 |
| Cancel Add-on Building | 1 | 1 | 1 |
| Siege | 14 | 20.78 | 9 |
| Unsiege | 2 | 9.43 | 7 |
| Scanner Sweep | 12 | 12.89 | 9 |
| Assault Mode | 2 | 1.83 | 6 |
| Bunker - Load/Unload All | 3 | 1.67 | 3 |
| Command Center - Lift Off | 3 | 2.67 | 6 |
| Command Center - Land | 3 | 2.83 | 6 |
| Barracks - Lift Off | 3 | 2.8 | 10 |
| Factory - Lift Off | 2 | 2.8 | 10 |
| Starport - Lift Off | 1 | 1 | 3 |
| Factory - Land | 2 | 2.8 | 10 |
| Starport - Land | 1 | 1 | 3 |
| Barracks - Land | 1 | 1.14 | 7 |
| Lower | 8 | 5.5 | 12 |
| Raise | 1 | 1.71 | 7 |
| Upgrade to Planetary Fortress | 2 | 4 | 2 |
| Upgrade to Orbital Command | 6 | 4.83 | 12 |
| Orbital Command - Lift Off | 3 | 2.13 | 8 |
| Orbital Command - Land | 3 | 2.38 | 8 |
| MorphToHellionTank | 3 | 3.6 | 5 |
| High Impact Payload | 1 | 2 | 3 |
| Defender Mode | 3 | 16.8 | 5 |
| Fighter Mode | 1 | 3.6 | 5 |
| ChannelSnipe | 33 | 66 | 1 |
| PortCity_Bridge_UnitNE10Out | 33 | 66 | 1 |
| SalvageEffect | 1 | 1 | 3 |