| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 87 | 58 | 1 | 1 | 67% | 04:55 | 00:05 | 15:51 | |
| 41 | 31 | 21 | 3 | 76% | 01:16 | 00:04 | 04:31 | |
| 20 | 2 | 0 | 0 | 10% | 00:02 | 00:00 | 00:29 | |
| 15 | 14 | 7 | 2 | 93% | 01:03 | 00:09 | 03:09 | |
| 11 | 9 | 15 | 6 | 82% | 01:44 | 00:09 | 09:31 | |
| 7 | 7 | 5 | 1 | 100% | 00:23 | 00:14 | 00:41 | |
| 5 | 4 | 56 | 55 | 80% | 00:28 | 00:14 | 00:56 | |
| 3 | 3 | 0 | 0 | 100% | 02:15 | 02:10 | 02:18 | |
| 2 | 2 | 1 | 1 | 100% | 02:14 | 00:21 | 04:08 | |
| 1 | 1 | 2 | 2 | 100% | 01:38 | 01:38 | 01:38 | |
| 1 | 1 | 0 | 0 | 100% | 00:01 | 00:01 | 00:01 | |
| 1 | 1 | 7 | 7 | 100% | 03:34 | 03:34 | 03:34 | |
| 1 | 1 | 0 | 0 | 100% | 00:51 | 00:51 | 00:51 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1 | 1 |
| Personal Cloacking | 2 | 2 | 1 |
| Nuclear Strike | 4 | 4 | 1 |
| EMP | 2 | 2 | 1 |
| Move | 2 | 2 | 1 |
| Attack | 114 | 55.33 | 3 |
| Ghost - Hold Fire | 2 | 4 | 1 |
| Spray | 2 | 4 | 1 |
| Calldown: MULE | 18 | 18 | 1 |
| Marauder - Stimpack | 1 | 1 | 1 |
| Cancel Structure Building | 4 | 2.5 | 2 |
| Cancel Morph | 13 | 8.67 | 3 |
| Cancel Add-on Building | 1 | 1 | 1 |
| Stimpack | 9 | 9 | 1 |
| Siege | 9 | 9 | 1 |
| Unsiege | 1 | 1 | 1 |
| Medivac - Load/Unload All | 2 | 2 | 1 |
| Scanner Sweep | 5 | 5 | 1 |
| Assault Mode | 2 | 2 | 1 |
| Bunker - Load/Unload All | 3 | 3 | 1 |
| Barracks - Lift Off | 2 | 2 | 1 |
| Starport - Lift Off | 3 | 3 | 1 |
| Starport - Land | 2 | 2 | 1 |
| Lower | 3 | 2.5 | 2 |
| Upgrade to Orbital Command | 3 | 3 | 1 |
| Orbital Command - Lift Off | 4 | 4 | 1 |
| Orbital Command - Land | 4 | 4 | 1 |
| Emergency Thrusters | 6 | 6 | 1 |
| Defender Mode | 2 | 2 | 1 |
| Fighter Mode | 1 | 1 | 1 |
| SalvageEffect | 1 | 1 | 1 |