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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
23 Feb, 2026 8:11 pm
50 Min Game
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JasherD
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
110
110
1
1
100%
06:00
00:00
17:27
64
10
0
0
16%
00:04
00:32
00:33
54
54
9
2
100%
02:00
00:04
07:20
52
51
122
10
98%
03:21
00:05
18:44
38
38
522
64
100%
06:04
00:06
19:23
37
37
76
2
100%
02:30
00:15
07:20
15
15
71
20
100%
04:14
00:13
09:13
13
13
21
4
100%
01:42
00:09
03:43
10
10
7
4
100%
00:45
00:17
01:42
8
8
24
21
100%
03:05
00:15
19:41
3
3
9
4
100%
07:56
03:48
15:58
2
2
0
0
100%
01:28
00:45
02:11
1
1
1
1
100%
14:46
14:46
14:46
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
5
2.25
4
Stop
1
2
3
Move
10
3.33
6
Attack
549
185.27
15
MULE - Repair
3
3
1
Calldown: MULE
35
8.17
12
Calldown: Extra Supplies
3
2.17
6
Cancel Structure Building
6
3
9
Cancel Morph
10
3.57
7
Siege
106
18.86
7
Unsiege
69
19.25
4
Medivac - Load/Unload All
1
7.33
6
Scanner Sweep
68
14.14
7
Assault Mode
14
5.67
3
Fighter Mode
12
6.5
2
Bunker - Load/Unload All
1
1.6
5
Command Center - Lift Off
1
1.25
4
Command Center - Land
1
1.33
3
Barracks - Lift Off
4
2.43
7
Factory - Lift Off
10
2.67
6
Starport - Lift Off
5
2
5
Factory - Land
18
5.25
4
Starport - Land
7
3.33
3
Barracks - Land
2
1.4
5
Lower
2
1.92
12
Raise
2
1.63
8
Upgrade to Planetary Fortress
1
1
1
Upgrade to Orbital Command
6
2.53
15
Orbital Command - Lift Off
23
4.63
8
Orbital Command - Land
25
5.5
6
MorphToHellion
2
2
1
MorphToHellionTank
8
8
1
Activate Mine
7
7.5
2
Deactivate Mine
3
2.5
2
Emergency Thrusters
3
5.6
5
Lock On
7
4
2
High Impact Payload
5
5
1
Explosive Payload
3
3
1
Defender Mode
2
4.5
2
Fighter Mode
1
1
2