| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 111 | 100 | 43 | 4 | 90% | 00:48 | 00:00 | 07:05 | |
| 74 | 63 | 77 | 8 | 85% | 01:04 | 00:05 | 08:11 | |
| 59 | 6 | 0 | 0 | 10% | 13:09 | 01:29 | 18:47 | |
| 23 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 18 | 15 | 10 | 2 | 83% | 00:46 | 00:06 | 02:10 | |
| 16 | 11 | 0 | 0 | 69% | 02:01 | 00:21 | 03:35 | |
| 15 | 14 | 18 | 6 | 93% | 01:25 | 00:06 | 10:28 | |
| 11 | 7 | 3 | 1 | 64% | 00:40 | 00:19 | 01:11 | |
| 4 | 3 | 11 | 7 | 75% | 01:02 | 00:12 | 02:54 | |
| 2 | 2 | 8 | 6 | 100% | 01:42 | 01:33 | 01:52 | |
| 1 | 1 | 3 | 3 | 100% | 00:27 | 00:27 | 00:27 | |
| 1 | 1 | 3 | 3 | 100% | 03:07 | 03:07 | 03:07 | |
| 1 | 1 | 1 | 1 | 100% | 01:07 | 01:07 | 01:07 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 6 | 2 |
| EMP | 14 | 14 | 1 |
| Move | 3 | 5.25 | 4 |
| Attack | 239 | 154.25 | 4 |
| Calldown: MULE | 13 | 10.5 | 4 |
| Marauder - Stimpack | 5 | 5 | 1 |
| Cancel Structure Building | 5 | 5.5 | 4 |
| Cancel Morph | 1 | 1 | 1 |
| Cancel Production | 1 | 1 | 1 |
| Stimpack | 25 | 20 | 3 |
| Siege | 5 | 9.25 | 4 |
| Unsiege | 3 | 5.67 | 3 |
| Medivac - Load/Unload All | 5 | 3.33 | 3 |
| Scanner Sweep | 9 | 10.25 | 4 |
| Assault Mode | 3 | 2.33 | 3 |
| Fighter Mode | 1 | 1.5 | 2 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 4 | 3 | 3 |
| Command Center - Land | 4 | 3 | 3 |
| Barracks - Lift Off | 1 | 2.5 | 4 |
| Factory - Lift Off | 2 | 2.5 | 2 |
| Starport - Lift Off | 1 | 1.25 | 4 |
| Barracks - Land | 2 | 1.75 | 4 |
| Lower | 10 | 8.75 | 4 |
| Raise | 2 | 1.75 | 4 |
| Upgrade to Planetary Fortress | 1 | 1.5 | 2 |
| Upgrade to Orbital Command | 3 | 3 | 4 |
| Build Auto-Turret | 7 | 6.67 | 3 |
| Activate Mine | 11 | 11 | 1 |
| Deactivate Mine | 2 | 2 | 1 |
| Emergency Thrusters | 6 | 3.33 | 3 |
| Defender Mode | 3 | 2.5 | 2 |
| KD8 Charge | 1 | 1.5 | 2 |
| SalvageEffect | 1 | 1 | 1 |