| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 120 | 68 | 0 | 0 | 57% | 10:07 | 00:01 | 27:55 | |
| 58 | 53 | 162 | 10 | 91% | 01:52 | 00:07 | 09:15 | |
| 35 | 35 | 1 | 1 | 100% | 00:57 | 00:10 | 02:45 | |
| 35 | 34 | 110 | 11 | 97% | 01:53 | 00:23 | 03:58 | |
| 35 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 25 | 25 | 7 | 1 | 100% | 01:09 | 00:18 | 02:45 | |
| 24 | 16 | 11 | 2 | 67% | 03:32 | 00:14 | 20:42 | |
| 10 | 5 | 39 | 11 | 50% | 02:08 | 00:33 | 03:58 | |
| 7 | 7 | 15 | 6 | 100% | 02:22 | 00:18 | 04:08 | |
| 6 | 6 | 2 | 1 | 100% | 03:15 | 01:40 | 04:54 | |
| 2 | 1 | 3 | 3 | 50% | 01:37 | 00:21 | 02:53 | |
| 1 | 1 | 0 | 0 | 100% | 01:33 | 01:33 | 01:33 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 8 | 3.55 | 11 |
| Yamato Cannon | 10 | 10 | 1 |
| Stop | 5 | 9.13 | 15 |
| Move | 7 | 7.5 | 16 |
| Attack | 338 | 377.13 | 16 |
| Calldown: MULE | 23 | 15.25 | 16 |
| Gather/Return Cargo | 12 | 26.19 | 16 |
| Cancel Structure Building | 7 | 6.13 | 16 |
| Cancel Morph | 1 | 3.93 | 15 |
| Cancel Production | 2 | 1.43 | 7 |
| Siege | 75 | 14.63 | 16 |
| Unsiege | 42 | 8.53 | 15 |
| Scanner Sweep | 44 | 16.21 | 14 |
| Command Center - Lift Off | 8 | 4.29 | 14 |
| Command Center - Land | 8 | 4.86 | 14 |
| Barracks - Lift Off | 2 | 2.73 | 15 |
| Factory - Lift Off | 2 | 3.14 | 14 |
| Starport - Lift Off | 3 | 1.63 | 16 |
| Factory - Land | 1 | 2.5 | 12 |
| Starport - Land | 1 | 1.33 | 15 |
| Barracks - Land | 1 | 2.67 | 15 |
| Lower | 10 | 8.5 | 16 |
| Raise | 2 | 3 | 11 |
| Upgrade to Planetary Fortress | 10 | 4.09 | 11 |
| Upgrade to Orbital Command | 12 | 6.69 | 16 |
| Orbital Command - Lift Off | 3 | 2.64 | 11 |
| Orbital Command - Land | 3 | 3.18 | 11 |
| MorphToHellionTank | 7 | 3.2 | 5 |
| Activate Mine | 19 | 10.33 | 12 |
| Deactivate Mine | 13 | 3.67 | 9 |
| Tactical Jump | 5 | 5 | 1 |
| High Impact Payload | 21 | 21 | 1 |
| Explosive Payload | 1 | 1 | 1 |
| Defender Mode | 2 | 32 | 7 |
| BattlecruiserAttack | 58 | 58 | 1 |
| BattlecruiserStop | 1 | 1 | 1 |
| BattlecruiserMove | 1 | 1 | 1 |