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Replay
Player Stats
Winter Madness LE
LOTV AutoMM
25 Feb, 2026 1:16 pm
16 Min Game
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Jason
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
99
23
0
0
23%
09:23
00:00
16:43
23
1
0
0
4%
00:04
00:00
00:44
17
15
61
9
88%
02:37
00:13
05:32
16
5
10
2
31%
00:35
00:06
01:31
14
12
83
11
86%
01:54
00:03
03:22
13
10
43
10
77%
03:00
00:55
06:21
12
7
66
12
58%
00:44
00:21
01:33
8
6
25
7
75%
03:57
00:53
10:55
2
2
2
1
100%
04:26
03:59
04:53
2
0
30
16
0%
10:20
09:43
10:56
1
1
2
2
100%
00:52
00:52
00:52
1
1
1
1
100%
03:56
03:56
03:56
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
9
6.7
307
Yamato Cannon
6
10.83
48
Move
7
9.15
448
Attack
316
190.11
448
MULE - Repair
12
7
18
MULE - Gather/Return Cargo
2
1.82
17
Calldown: MULE
27
11.21
437
Gather/Return Cargo
39
29.16
446
Cancel Structure Building
3
6
354
Cancel Morph
2
2.82
320
Cancel Add-on Building
1
1
20
Siege
18
12.55
249
Unsiege
9
7.19
213
Scanner Sweep
16
11.94
295
Assault Mode
3
4.38
112
Command Center - Lift Off
12
4
230
Command Center - Land
11
3.21
229
Barracks - Lift Off
2
3.04
365
Factory - Lift Off
3
2.05
300
Starport - Lift Off
1
1.66
321
Factory - Land
2
1.53
214
Barracks - Land
2
2.2
357
Lower
9
5.5
439
Upgrade to Planetary Fortress
18
5.82
119
Upgrade to Orbital Command
6
3.99
441
Orbital Command - Lift Off
1
2.36
161
Orbital Command - Land
1
1.89
151
Build Auto-Turret
5
8.07
132
Activate Mine
16
12.46
226
Deactivate Mine
6
5.66
199
Lock On
38
12.2
111
Tactical Jump
5
3.96
54
High Impact Payload
2
4.5
24
KD8 Charge
1
2.61
312
BattlecruiserAttack
49
90.47
57