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Replay
Player Stats
Winter Madness LE
LOTV AutoMM
25 Feb, 2026 1:16 pm
16 Min Game
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Jason Stats
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Jason
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
99
23
0
0
23%
09:23
00:00
16:43
23
1
0
0
4%
00:04
00:00
00:44
17
15
61
9
88%
02:37
00:13
05:32
16
5
10
2
31%
00:35
00:06
01:31
14
12
83
11
86%
01:54
00:03
03:22
13
10
43
10
77%
03:00
00:55
06:21
12
7
66
12
58%
00:44
00:21
01:33
8
6
25
7
75%
03:57
00:53
10:55
2
2
2
1
100%
04:26
03:59
04:53
2
0
30
16
0%
10:20
09:43
10:56
1
1
2
2
100%
00:52
00:52
00:52
1
1
1
1
100%
03:56
03:56
03:56
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
9
6.87
494
Yamato Cannon
6
9.55
83
Move
7
9.01
692
Attack
316
209.96
697
MULE - Repair
12
5.51
35
MULE - Gather/Return Cargo
2
1.76
21
Calldown: MULE
27
12.12
681
Gather/Return Cargo
39
29.43
695
Cancel Structure Building
3
6.56
558
Cancel Morph
2
2.93
515
Cancel Add-on Building
1
1.03
32
Siege
18
14.15
425
Unsiege
9
8.49
365
Scanner Sweep
16
12.86
483
Assault Mode
3
5.01
191
Command Center - Lift Off
12
4.31
383
Command Center - Land
11
3.52
381
Barracks - Lift Off
2
2.9
576
Factory - Lift Off
3
2.09
468
Starport - Lift Off
1
1.78
515
Factory - Land
2
1.48
307
Barracks - Land
2
2.13
563
Lower
9
5.45
681
Upgrade to Planetary Fortress
18
6.29
211
Upgrade to Orbital Command
6
4.15
687
Orbital Command - Lift Off
1
2.4
262
Orbital Command - Land
1
1.92
245
Build Auto-Turret
5
8.06
256
Activate Mine
16
12.87
366
Deactivate Mine
6
6.31
327
Lock On
38
13.1
164
Tactical Jump
5
3.8
92
High Impact Payload
2
4.59
41
KD8 Charge
1
2.46
503
BattlecruiserAttack
49
90.65
96