| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 166 | 115 | 0 | 0 | 69% | 07:35 | 00:01 | 30:17 | |
| 93 | 8 | 0 | 0 | 9% | 00:02 | 00:00 | 00:33 | |
| 74 | 70 | 147 | 8 | 95% | 00:55 | 00:01 | 04:46 | |
| 53 | 40 | 257 | 16 | 75% | 02:45 | 00:01 | 10:53 | |
| 52 | 49 | 17 | 3 | 94% | 00:28 | 00:01 | 01:43 | |
| 28 | 28 | 54 | 8 | 100% | 02:00 | 00:10 | 05:45 | |
| 15 | 15 | 4 | 2 | 100% | 00:36 | 00:06 | 01:43 | |
| 10 | 10 | 8 | 3 | 100% | 00:41 | 00:05 | 01:36 | |
| 5 | 5 | 11 | 6 | 100% | 01:01 | 00:18 | 01:49 | |
| 5 | 4 | 3 | 2 | 80% | 03:01 | 00:18 | 10:37 | |
| 4 | 4 | 31 | 17 | 100% | 04:09 | 01:25 | 05:10 | |
| 2 | 2 | 1 | 1 | 100% | 00:35 | 00:13 | 00:56 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 31 | 19 | 4 |
| Cloacking Field | 4 | 10 | 3 |
| Stop | 4 | 1.75 | 4 |
| Move | 35 | 17.83 | 6 |
| Attack | 478 | 266.5 | 6 |
| MULE - Gather/Return Cargo | 1 | 2 | 2 |
| Calldown: MULE | 41 | 20.75 | 4 |
| Gather/Return Cargo | 111 | 87.5 | 4 |
| Cancel Structure Building | 38 | 20 | 6 |
| Cancel Morph | 7 | 7.4 | 5 |
| Cancel Production | 3 | 1.5 | 4 |
| Siege | 83 | 52.33 | 3 |
| Unsiege | 56 | 34.67 | 3 |
| Scanner Sweep | 101 | 37.5 | 4 |
| Assault Mode | 21 | 21 | 1 |
| Fighter Mode | 12 | 12 | 1 |
| Command Center - Lift Off | 7 | 5 | 3 |
| Command Center - Land | 7 | 4.67 | 3 |
| Barracks - Lift Off | 3 | 6.5 | 4 |
| Factory - Lift Off | 11 | 5.5 | 4 |
| Starport - Lift Off | 3 | 2.67 | 3 |
| Factory - Land | 3 | 2.75 | 4 |
| Starport - Land | 2 | 1.67 | 3 |
| Barracks - Land | 3 | 3.5 | 4 |
| Lower | 3 | 2.25 | 4 |
| Upgrade to Planetary Fortress | 8 | 4.67 | 3 |
| Upgrade to Orbital Command | 17 | 8.5 | 4 |
| Orbital Command - Lift Off | 14 | 7.33 | 3 |
| Orbital Command - Land | 12 | 5.67 | 3 |
| MorphToHellionTank | 7 | 4 | 2 |
| Activate Mine | 8 | 9 | 3 |
| Deactivate Mine | 1 | 2 | 3 |
| Lock On | 24 | 30.5 | 4 |
| High Impact Payload | 5 | 5 | 1 |
| Defender Mode | 13 | 11 | 2 |
| Fighter Mode | 4 | 2.5 | 2 |