| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 90 | 25 | 0 | 0 | 28% | 12:21 | 02:23 | 27:44 | |
| 68 | 54 | 60 | 4 | 79% | 02:48 | 00:01 | 07:16 | |
| 38 | 24 | 71 | 4 | 63% | 03:47 | 00:27 | 07:12 | |
| 23 | 1 | 0 | 0 | 4% | 00:00 | 00:00 | 00:04 | |
| 20 | 16 | 47 | 11 | 80% | 03:09 | 00:18 | 12:26 | |
| 20 | 5 | 92 | 12 | 25% | 04:49 | 01:11 | 06:49 | |
| 17 | 8 | 67 | 9 | 47% | 08:12 | 00:18 | 15:32 | |
| 13 | 13 | 10 | 5 | 100% | 01:46 | 00:57 | 02:24 | |
| 4 | 4 | 7 | 0 | 100% | 02:14 | 02:03 | 02:24 | |
| 4 | 4 | 22 | 12 | 100% | 02:00 | 00:36 | 03:09 | |
| 3 | 3 | 0 | 0 | 100% | 01:37 | 00:20 | 02:18 | |
| 3 | 1 | 34 | 16 | 33% | 07:12 | 01:41 | 10:14 | |
| 1 | 1 | 1 | 1 | 100% | 00:03 | 00:03 | 00:03 | |
| 1 | 1 | 0 | 0 | 100% | 00:20 | 00:20 | 00:20 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 2.2 | 281 |
| Stop | 33 | 14.36 | 438 |
| Attack | 82 | 36.09 | 487 |
| MULE - Repair | 2 | 1.47 | 97 |
| Calldown: MULE | 23 | 14.84 | 477 |
| Marauder - Stimpack | 1 | 1.3 | 50 |
| Gather/Return Cargo | 2 | 2.89 | 245 |
| Cancel Structure Building | 10 | 6.76 | 397 |
| Cancel Morph | 1 | 2.52 | 267 |
| Cancel Production | 1 | 1.51 | 139 |
| Stimpack | 5 | 5.78 | 250 |
| Siege | 5 | 4.82 | 311 |
| Unsiege | 2 | 2.93 | 206 |
| Scanner Sweep | 22 | 8.93 | 364 |
| Assault Mode | 4 | 2.11 | 156 |
| Fighter Mode | 3 | 1.84 | 68 |
| Barracks - Lift Off | 3 | 2.06 | 265 |
| Factory - Lift Off | 1 | 1.47 | 187 |
| Starport - Lift Off | 1 | 1.4 | 105 |
| Factory - Land | 1 | 1.33 | 120 |
| Starport - Land | 1 | 1.25 | 81 |
| Barracks - Land | 3 | 2 | 185 |
| Lower | 9 | 4.29 | 469 |
| Raise | 2 | 2.35 | 330 |
| Upgrade to Planetary Fortress | 6 | 2.98 | 284 |
| Upgrade to Orbital Command | 2 | 2.59 | 479 |
| MorphToHellionTank | 2 | 3.61 | 97 |
| Activate Mine | 15 | 6.06 | 189 |
| Deactivate Mine | 4 | 2.95 | 104 |
| High Impact Payload | 3 | 1.84 | 133 |
| Explosive Payload | 1 | 1.26 | 19 |
| Defender Mode | 9 | 6.67 | 220 |
| Fighter Mode | 6 | 3.9 | 172 |