| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 130 | 127 | 202 | 8 | 98% | 01:43 | 00:08 | 08:04 | |
| 70 | 63 | 0 | 0 | 90% | 09:27 | 03:39 | 23:31 | |
| 38 | 32 | 71 | 8 | 84% | 00:48 | 00:00 | 03:38 | |
| 34 | 1 | 0 | 0 | 3% | 00:00 | 00:00 | 00:21 | |
| 24 | 24 | 0 | 0 | 100% | 01:43 | 00:32 | 03:32 | |
| 24 | 24 | 86 | 24 | 100% | 02:54 | 01:19 | 03:55 | |
| 18 | 17 | 47 | 6 | 94% | 01:29 | 00:08 | 04:41 | |
| 13 | 13 | 157 | 27 | 100% | 03:58 | 00:22 | 07:38 | |
| 5 | 5 | 6 | 2 | 100% | 02:21 | 00:24 | 05:02 | |
| 5 | 5 | 4 | 1 | 100% | 00:12 | 00:02 | 00:48 | |
| 5 | 1 | 9 | 4 | 20% | 09:50 | 01:03 | 15:01 | |
| 2 | 2 | 16 | 9 | 100% | 00:49 | 00:49 | 00:49 | |
| 1 | 1 | 0 | 0 | 100% | 00:44 | 00:44 | 00:44 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 2.67 | 12 |
| Personal Cloacking | 3 | 3.5 | 2 |
| Nuclear Strike | 1 | 1.33 | 3 |
| EMP | 21 | 17.33 | 3 |
| Move | 5 | 4.47 | 15 |
| Attack | 193 | 77.47 | 17 |
| Ghost - Hold Fire | 1 | 4 | 2 |
| Spray | 1 | 4 | 2 |
| Calldown: MULE | 37 | 27.47 | 17 |
| Marauder - Stimpack | 1 | 2.75 | 8 |
| Gather/Return Cargo | 1 | 3.47 | 15 |
| Cancel Structure Building | 4 | 1.9 | 10 |
| Stimpack | 40 | 18.56 | 9 |
| Siege | 18 | 18.06 | 17 |
| Unsiege | 6 | 9.81 | 16 |
| Scanner Sweep | 53 | 16.63 | 16 |
| Bunker - Load/Unload All | 4 | 2.67 | 15 |
| Command Center - Lift Off | 4 | 2.63 | 8 |
| Command Center - Land | 4 | 3.13 | 8 |
| Barracks - Lift Off | 3 | 1.4 | 15 |
| Factory - Lift Off | 1 | 1 | 3 |
| Barracks - Land | 2 | 1.33 | 6 |
| Lower | 7 | 9.29 | 17 |
| Upgrade to Planetary Fortress | 8 | 5 | 9 |
| Upgrade to Orbital Command | 10 | 7 | 17 |
| Orbital Command - Lift Off | 5 | 3.07 | 15 |
| Orbital Command - Land | 3 | 2.87 | 15 |
| Activate Mine | 11 | 15.73 | 11 |
| Deactivate Mine | 5 | 6.5 | 10 |
| Emergency Thrusters | 2 | 3.57 | 7 |
| High Impact Payload | 1 | 3.86 | 7 |
| Defender Mode | 31 | 11.5 | 8 |
| Fighter Mode | 10 | 4.33 | 6 |
| ChannelSnipe | 97 | 80.4 | 5 |
| PortCity_Bridge_UnitNE10Out | 97 | 80.4 | 5 |
| SalvageEffect | 2 | 1.27 | 11 |