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Replay
Player Stats
White Rabbit LE
LOTV AutoMM
02 Mar, 2026 4:39 pm
14 Min Game
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ponds Stats
ponds
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
89
35
3
1
39%
05:51
00:01
14:38
63
58
28
3
92%
01:17
00:03
05:43
37
37
37
4
100%
01:00
00:07
03:28
10
10
4
1
100%
00:55
00:14
02:38
10
0
0
0
0%
00:00
00:00
00:00
9
6
0
0
67%
03:15
00:43
06:37
8
5
4
1
63%
00:55
00:08
01:36
5
3
2
2
60%
01:24
00:25
01:59
4
1
6
3
25%
02:35
01:54
04:00
3
3
6
4
100%
01:26
01:13
01:44
1
1
0
0
100%
01:59
01:59
01:59
1
1
3
3
100%
01:25
01:25
01:25
1
1
1
1
100%
02:03
02:03
02:03
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
EMP
5
10.8
112
Move
10
8.12
531
Attack
139
95.66
534
Calldown: MULE
10
11.52
521
Marauder - Stimpack
4
2.67
140
Gather/Return Cargo
2
2.05
518
Cancel Structure Building
6
4.11
432
Cancel Morph
3
2.57
421
Stimpack
17
14.92
389
Siege
6
7.36
388
Unsiege
4
3.32
333
Scanner Sweep
15
9.94
355
Bunker - Load/Unload All
1
2.06
220
Command Center - Lift Off
1
2.23
292
Command Center - Land
2
2.44
289
Barracks - Lift Off
2
2.58
416
Factory - Lift Off
2
2.38
412
Starport - Lift Off
1
1.62
381
Barracks - Land
2
2.39
413
Lower
4
5.18
538
Upgrade to Planetary Fortress
1
2.2
219
Upgrade to Orbital Command
3
3.4
524
Orbital Command - Lift Off
1
1.77
341
Orbital Command - Land
1
1.82
333
Build Auto-Turret
2
3.51
179
Activate Mine
9
8.62
204
Deactivate Mine
5
3.51
150
Emergency Thrusters
3
6.21
365
Defender Mode
9
18.02
130
Fighter Mode
3
4.19
98
KD8 Charge
1
1.63
230
SalvageEffect
1
1.07
110