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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
03 Mar, 2026 6:28 pm
30 Min Game
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HeadBungaLOW Stats
HeadBungaLOW
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
139
130
40
3
94%
02:23
00:01
21:23
90
43
0
0
48%
12:10
00:08
30:27
28
12
102
11
43%
05:56
00:32
14:37
28
3
0
0
11%
00:05
00:00
01:04
16
16
11
3
100%
02:26
00:33
04:00
11
9
31
11
82%
02:21
00:19
05:19
10
5
5
4
50%
03:10
00:01
24:47
5
2
3
2
40%
07:25
01:52
11:33
4
1
26
8
25%
05:08
02:02
06:10
2
2
0
0
100%
02:35
02:18
02:52
1
1
0
0
100%
00:24
00:24
00:24
1
1
0
0
100%
04:02
04:02
04:02
1
1
21
21
100%
01:06
01:06
01:06
1
1
2
2
100%
02:59
02:59
02:59
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
2
2.2
281
Personal Cloacking
1
5.94
77
Yamato Cannon
6
17
37
Nuclear Strike
3
7.78
82
Stop
8
14.36
438
Attack
69
36.09
487
Ghost - Hold Fire
1
3.81
42
Spray
1
3.81
42
MULE - Repair
3
1.47
97
Calldown: MULE
27
14.84
477
Gather/Return Cargo
1
2.89
245
Cancel Structure Building
5
6.76
397
Cancel Morph
1
2.52
267
Siege
6
4.82
311
Unsiege
2
2.93
206
Medivac - Load/Unload All
1
2.71
168
Scanner Sweep
15
8.93
364
Assault Mode
3
2.11
156
Fighter Mode
1
1.84
68
Factory - Lift Off
1
1.47
187
Lower
7
4.29
469
Raise
3
2.35
330
Upgrade to Planetary Fortress
6
2.98
284
Upgrade to Orbital Command
2
2.59
479
Planetary Fortress - Cancel Queue
6
3.11
9
Activate Mine
5
6.06
189
Deactivate Mine
4
2.95
104
Emergency Thrusters
1
2.8
160
High Impact Payload
4
1.84
133
Explosive Payload
1
1.26
19
KD8 Charge
2
4.46
173
BattlecruiserAttack
7
15.33
46