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Replay
Player Stats
White Rabbit LE
LOTV AutoMM
06 Mar, 2026 2:34 pm
20 Min Game
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ponds Stats
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ponds
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
158
157
375
10
99%
01:27
00:15
06:17
115
77
2
1
67%
06:30
00:02
20:30
51
46
54
5
90%
00:49
00:13
02:49
32
6
0
0
19%
00:03
00:12
00:32
27
17
174
28
63%
01:55
00:07
08:49
18
15
0
0
83%
02:13
00:10
05:21
13
7
185
53
54%
03:26
00:07
11:42
12
9
66
13
75%
02:23
00:11
07:51
2
2
2
1
100%
00:46
00:46
00:47
1
1
2
2
100%
01:15
01:15
01:15
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
11
3.35
310
Move
14
8.91
589
Attack
232
99.64
592
MULE - Repair
1
1.44
9
Calldown: MULE
34
11.72
579
Marauder - Stimpack
3
2.68
162
Calldown: Extra Supplies
2
2.2
340
Gather/Return Cargo
4
2.03
576
Cancel Structure Building
15
4.33
481
Cancel Morph
1
2.59
467
Cancel Production
1
1.36
147
Stimpack
34
15.55
437
Siege
9
7.43
430
Medivac - Load/Unload All
16
6.73
371
Scanner Sweep
6
10.75
401
Command Center - Lift Off
4
2.37
336
Command Center - Land
5
2.64
332
Barracks - Lift Off
4
2.59
466
Factory - Lift Off
3
2.39
466
Starport - Lift Off
2
1.63
430
Factory - Land
3
2.07
370
Starport - Land
1
1.43
324
Barracks - Land
3
2.4
462
Lower
10
5.24
596
Raise
12
2.37
294
Upgrade to Planetary Fortress
6
2.27
256
Upgrade to Orbital Command
4
3.51
582
Orbital Command - Lift Off
2
1.85
386
Orbital Command - Land
3
1.89
377
Activate Mine
24
8.67
233
Deactivate Mine
3
3.4
174
Emergency Thrusters
15
6.36
412
Defender Mode
33
21.9
154
Fighter Mode
10
4.4
117
KD8 Charge
1
1.62
257