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Replay
Player Stats
White Rabbit LE
LOTV AutoMM
06 Mar, 2026 2:34 pm
20 Min Game
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ponds Stats
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ponds
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
158
157
375
10
99%
01:27
00:15
06:17
115
77
2
1
67%
06:30
00:02
20:30
51
46
54
5
90%
00:49
00:13
02:49
32
6
0
0
19%
00:03
00:12
00:32
27
17
174
28
63%
01:55
00:07
08:49
18
15
0
0
83%
02:13
00:10
05:21
13
7
185
53
54%
03:26
00:07
11:42
12
9
66
13
75%
02:23
00:11
07:51
2
2
2
1
100%
00:46
00:46
00:47
1
1
2
2
100%
01:15
01:15
01:15
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
11
3.12
214
Move
14
6.61
425
Attack
232
93.33
432
MULE - Repair
1
1.67
6
Calldown: MULE
34
11.45
422
Marauder - Stimpack
3
2.66
109
Calldown: Extra Supplies
2
2.16
231
Gather/Return Cargo
4
2.04
423
Cancel Structure Building
15
4.08
346
Cancel Morph
1
2.53
332
Cancel Production
1
1.35
101
Stimpack
34
13.89
311
Siege
9
7.19
308
Medivac - Load/Unload All
16
6.25
259
Scanner Sweep
6
9.63
281
Command Center - Lift Off
4
2.16
232
Command Center - Land
5
2.35
229
Barracks - Lift Off
4
2.57
336
Factory - Lift Off
3
2.35
331
Starport - Lift Off
2
1.6
305
Factory - Land
3
2.02
247
Starport - Land
1
1.52
212
Barracks - Land
3
2.37
333
Lower
10
5.2
434
Raise
12
2.37
200
Upgrade to Planetary Fortress
6
2.07
173
Upgrade to Orbital Command
4
3.38
424
Orbital Command - Lift Off
2
1.74
272
Orbital Command - Land
3
1.77
266
Activate Mine
24
8.55
166
Deactivate Mine
3
3.59
123
Emergency Thrusters
15
6.03
291
Defender Mode
33
18.7
107
Fighter Mode
10
4.26
81
KD8 Charge
1
1.68
179