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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
17 Feb, 2026 2:41 pm
22 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
81
21
0
0
26%
13:12
00:26
22:55
65
2
0
0
3%
00:01
00:00
00:29
37
22
64
10
59%
02:04
00:34
02:55
30
19
138
18
63%
01:52
00:18
07:47
29
21
66
22
72%
01:48
00:22
09:48
8
2
20
7
25%
05:24
00:14
11:07
4
4
0
0
100%
00:56
00:46
01:05
4
3
3
2
75%
04:32
00:08
17:26
1
1
0
0
100%
00:23
00:23
00:23
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
2
1.33
64
Yamato Cannon
19
7.28
25
Attack
11
86.98
408
Calldown: MULE
36
19.83
396
Cancel Structure Building
1
1.95
231
Cancel Morph
1
2
321
Cancel Production
1
1.45
114
Siege
16
14.81
270
Unsiege
8
6.24
230
Scanner Sweep
2
6.53
272
Assault Mode
4
7.59
110
Fighter Mode
2
2.37
68
Command Center - Lift Off
1
2.08
168
Command Center - Land
1
2.22
162
Barracks - Lift Off
5
2.09
251
Factory - Lift Off
2
1.32
264
Starport - Lift Off
2
1.25
195
Factory - Land
1
1.28
228
Starport - Land
2
1.21
151
Barracks - Land
3
1.85
224
Lower
2
4.08
392
Upgrade to Orbital Command
10
3.7
396
Orbital Command - Lift Off
1
2.39
211
Orbital Command - Land
1
2.43
199
Activate Mine
5
8.07
100
Deactivate Mine
2
3.43
63
Tactical Jump
6
3.38
34
Defender Mode
27
13.73
139
Fighter Mode
11
5.91
101
KD8 Charge
1
2.94
263
BattlecruiserAttack
54
26.22
46