| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 97 | 96 | 0 | 0 | 99% | 03:12 | 00:00 | 10:47 | |
| 42 | 42 | 31 | 6 | 100% | 01:08 | 00:00 | 03:30 | |
| 37 | 12 | 0 | 0 | 32% | 00:08 | 00:00 | 00:32 | |
| 24 | 24 | 33 | 8 | 100% | 01:46 | 00:20 | 05:50 | |
| 21 | 21 | 38 | 5 | 100% | 01:24 | 00:21 | 04:51 | |
| 8 | 8 | 17 | 8 | 100% | 00:48 | 00:00 | 04:03 | |
| 7 | 7 | 14 | 7 | 100% | 01:07 | 00:11 | 02:34 | |
| 4 | 4 | 0 | 0 | 100% | 00:53 | 00:24 | 01:09 | |
| 4 | 4 | 0 | 0 | 100% | 00:58 | 00:12 | 01:49 | |
| 3 | 3 | 9 | 7 | 100% | 02:12 | 01:10 | 04:02 | |
| 3 | 3 | 14 | 10 | 100% | 01:07 | 00:11 | 01:47 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 3.71 | 14 |
| Move | 2 | 6.75 | 12 |
| Attack | 251 | 217.75 | 20 |
| Calldown: MULE | 34 | 29.9 | 20 |
| Marauder - Stimpack | 6 | 5.38 | 8 |
| Cancel Structure Building | 13 | 4 | 16 |
| Cancel Morph | 3 | 1.59 | 17 |
| Cancel Production | 1 | 2 | 7 |
| Stimpack | 10 | 15.86 | 14 |
| Siege | 3 | 22.27 | 15 |
| Unsiege | 1 | 9.31 | 13 |
| Medivac - Load/Unload All | 4 | 5.5 | 12 |
| Scanner Sweep | 4 | 10.75 | 12 |
| Command Center - Lift Off | 1 | 2.57 | 14 |
| Command Center - Land | 1 | 2.93 | 14 |
| Barracks - Lift Off | 3 | 2.68 | 19 |
| Factory - Lift Off | 3 | 2.33 | 15 |
| Starport - Lift Off | 1 | 2 | 11 |
| Factory - Land | 2 | 1.5 | 12 |
| Barracks - Land | 2 | 2.2 | 15 |
| Lower | 5 | 5.9 | 20 |
| Upgrade to Planetary Fortress | 1 | 4.5 | 8 |
| Upgrade to Orbital Command | 5 | 4.6 | 20 |
| Orbital Command - Lift Off | 3 | 4.5 | 14 |
| Orbital Command - Land | 5 | 4.71 | 14 |
| Activate Mine | 19 | 15.93 | 15 |
| Deactivate Mine | 4 | 10.6 | 10 |
| Emergency Thrusters | 6 | 7.15 | 13 |
| Lock On | 3 | 6.17 | 6 |
| High Impact Payload | 2 | 5 | 10 |
| Defender Mode | 3 | 17.83 | 18 |
| Fighter Mode | 1 | 8.44 | 16 |