| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 89 | 13 | 0 | 0 | 15% | 10:51 | 00:11 | 17:44 | |
| 64 | 57 | 98 | 7 | 89% | 01:09 | 00:06 | 04:30 | |
| 18 | 2 | 0 | 0 | 11% | 00:03 | 00:00 | 00:29 | |
| 16 | 16 | 47 | 4 | 100% | 01:07 | 00:28 | 02:22 | |
| 15 | 13 | 76 | 11 | 87% | 01:36 | 00:08 | 03:18 | |
| 11 | 2 | 181 | 31 | 18% | 04:28 | 01:03 | 08:19 | |
| 8 | 8 | 8 | 4 | 100% | 01:42 | 00:50 | 02:35 | |
| 8 | 1 | 27 | 9 | 13% | 05:28 | 02:27 | 06:56 | |
| 6 | 3 | 23 | 7 | 50% | 01:22 | 00:42 | 02:32 | |
| 4 | 2 | 51 | 17 | 50% | 05:41 | 03:00 | 10:17 | |
| 2 | 2 | 2 | 1 | 100% | 00:03 | 00:02 | 00:04 | |
| 1 | 1 | 0 | 0 | 100% | 01:45 | 01:45 | 01:45 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 8 | 5.53 | 43 |
| Yamato Cannon | 17 | 5.08 | 25 |
| Stop | 2 | 3.12 | 49 |
| Attack | 165 | 130.35 | 75 |
| Calldown: MULE | 21 | 15.45 | 58 |
| Cancel Structure Building | 26 | 12.88 | 59 |
| Cancel Morph | 11 | 4.89 | 53 |
| Siege | 20 | 16.4 | 50 |
| Unsiege | 11 | 9.31 | 42 |
| Medivac - Load/Unload All | 6 | 5.03 | 33 |
| Scanner Sweep | 20 | 14.78 | 45 |
| Command Center - Lift Off | 5 | 2.22 | 32 |
| Command Center - Land | 6 | 2.38 | 32 |
| Barracks - Lift Off | 7 | 3.6 | 53 |
| Factory - Lift Off | 5 | 2.47 | 36 |
| Starport - Lift Off | 1 | 1.37 | 38 |
| Factory - Land | 4 | 2.54 | 35 |
| Starport - Land | 1 | 1.33 | 36 |
| Barracks - Land | 6 | 3.25 | 52 |
| Lower | 5 | 4.63 | 56 |
| Raise | 3 | 2.21 | 43 |
| Upgrade to Planetary Fortress | 4 | 2.33 | 24 |
| Upgrade to Orbital Command | 8 | 4.61 | 59 |
| Orbital Command - Lift Off | 2 | 3.14 | 44 |
| Orbital Command - Land | 1 | 3.26 | 42 |
| MorphToHellion | 2 | 1.2 | 5 |
| MorphToHellionTank | 5 | 4.61 | 18 |
| Activate Mine | 12 | 9.83 | 23 |
| Deactivate Mine | 19 | 6.6 | 15 |
| Emergency Thrusters | 4 | 4.82 | 33 |
| Tactical Jump | 7 | 3.96 | 26 |
| High Impact Payload | 5 | 5 | 16 |
| BattlecruiserAttack | 23 | 24.4 | 25 |
| BattlecruiserStop | 1 | 1.38 | 8 |