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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
12 Mar, 2026 3:28 pm
21 Min Game
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ponds Stats
ponds
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
183
170
403
11
93%
01:32
00:02
06:55
89
57
1
1
64%
09:40
01:27
21:21
59
48
87
7
81%
01:04
00:05
04:26
22
20
200
32
91%
01:05
00:21
05:39
20
11
0
0
55%
04:39
01:24
13:31
20
10
33
16
50%
00:45
00:00
02:35
13
0
0
0
0%
00:00
00:00
00:00
10
8
67
19
80%
01:33
00:39
03:52
4
4
4
2
100%
02:45
01:12
04:13
1
1
1
1
100%
00:27
00:27
00:27
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
12
3.23
267
Move
28
8.02
525
Attack
213
95.38
528
Calldown: MULE
13
11.46
515
Marauder - Stimpack
1
2.7
138
Calldown: Extra Supplies
7
2.2
294
Gather/Return Cargo
3
2.05
512
Cancel Structure Building
9
4.09
427
Cancel Morph
1
2.56
415
Cancel Production
1
1.34
128
Stimpack
49
14.78
384
Heal
2
2
1
Siege
20
7.31
384
Unsiege
4
3.32
330
Medivac - Load/Unload All
23
6.55
323
Scanner Sweep
30
9.91
350
Command Center - Lift Off
8
2.23
287
Command Center - Land
7
2.44
284
Barracks - Lift Off
3
2.58
412
Factory - Lift Off
3
2.37
407
Starport - Lift Off
2
1.62
376
Factory - Land
3
2.06
319
Starport - Land
1
1.46
273
Barracks - Land
3
2.39
409
Lower
8
5.16
532
Raise
6
2.35
251
Upgrade to Planetary Fortress
5
2.21
214
Upgrade to Orbital Command
6
3.4
518
Orbital Command - Lift Off
3
1.77
336
Orbital Command - Land
3
1.83
328
Activate Mine
5
8.67
201
Deactivate Mine
2
3.54
148
Emergency Thrusters
22
6.2
360
Defender Mode
32
18.26
127
Fighter Mode
7
4.28
95
KD8 Charge
1
1.63
226