| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 94 | 83 | 0 | 0 | 88% | 03:40 | 00:01 | 08:03 | |
| 61 | 55 | 27 | 4 | 90% | 00:48 | 00:04 | 02:24 | |
| 60 | 56 | 45 | 3 | 93% | 00:29 | 00:00 | 01:20 | |
| 20 | 5 | 0 | 0 | 25% | 00:05 | 00:00 | 00:24 | |
| 14 | 14 | 9 | 4 | 100% | 00:33 | 00:04 | 01:21 | |
| 9 | 9 | 19 | 10 | 100% | 00:36 | 00:16 | 01:08 | |
| 7 | 7 | 15 | 7 | 100% | 00:39 | 00:17 | 01:10 | |
| 7 | 7 | 0 | 0 | 100% | 01:39 | 00:31 | 02:33 | |
| 7 | 7 | 11 | 5 | 100% | 00:43 | 00:09 | 01:51 | |
| 5 | 5 | 1 | 1 | 100% | 00:38 | 00:07 | 02:15 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1 | 2 |
| EMP | 12 | 9.33 | 3 |
| Move | 3 | 2.5 | 4 |
| Attack | 273 | 205.29 | 7 |
| Calldown: MULE | 24 | 23.14 | 7 |
| Marauder - Stimpack | 12 | 5.2 | 5 |
| Calldown: Extra Supplies | 1 | 1.75 | 4 |
| Gather/Return Cargo | 1 | 2.25 | 4 |
| Cancel Structure Building | 2 | 4.17 | 6 |
| Cancel Production | 1 | 1 | 2 |
| Stimpack | 22 | 20 | 6 |
| Medivac - Load/Unload All | 4 | 9.25 | 4 |
| Scanner Sweep | 8 | 6 | 7 |
| Assault Mode | 2 | 1.33 | 3 |
| Fighter Mode | 1 | 1.5 | 2 |
| Bunker - Load/Unload All | 3 | 3 | 4 |
| Command Center - Lift Off | 2 | 1.4 | 5 |
| Command Center - Land | 2 | 1.4 | 5 |
| Barracks - Lift Off | 3 | 3 | 7 |
| Factory - Lift Off | 3 | 2.5 | 6 |
| Starport - Lift Off | 2 | 1.4 | 5 |
| Factory - Land | 1 | 1 | 5 |
| Starport - Land | 1 | 1 | 4 |
| Barracks - Land | 3 | 2 | 7 |
| Lower | 6 | 3.71 | 7 |
| Raise | 4 | 3 | 4 |
| Upgrade to Orbital Command | 4 | 3.86 | 7 |
| Bunker - Stimpack | 2 | 2 | 2 |
| Activate Mine | 11 | 10 | 5 |
| Deactivate Mine | 3 | 3 | 5 |
| Emergency Thrusters | 7 | 19.4 | 5 |
| Defender Mode | 12 | 5.67 | 6 |
| Fighter Mode | 5 | 3.25 | 4 |
| KD8 Charge | 1 | 2 | 7 |
| ChannelSnipe | 6 | 31 | 2 |
| PortCity_Bridge_UnitNE10Out | 6 | 31 | 2 |