| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 109 | 76 | 0 | 0 | 70% | 05:55 | 00:06 | 20:47 | |
| 65 | 59 | 113 | 12 | 91% | 00:54 | 00:06 | 02:53 | |
| 33 | 23 | 382 | 50 | 70% | 02:28 | 00:05 | 14:19 | |
| 29 | 4 | 0 | 0 | 14% | 00:03 | 00:00 | 00:26 | |
| 20 | 19 | 60 | 6 | 95% | 01:21 | 00:25 | 02:44 | |
| 13 | 8 | 119 | 21 | 62% | 02:17 | 00:09 | 04:25 | |
| 8 | 7 | 46 | 14 | 88% | 02:35 | 00:34 | 05:19 | |
| 6 | 6 | 0 | 0 | 100% | 00:37 | 00:30 | 00:51 | |
| 3 | 3 | 18 | 8 | 100% | 02:36 | 01:33 | 03:18 | |
| 3 | 3 | 2 | 2 | 100% | 03:17 | 01:36 | 04:42 | |
| 3 | 1 | 2 | 2 | 33% | 03:49 | 02:54 | 04:17 | |
| 1 | 1 | 0 | 0 | 100% | 00:45 | 00:45 | 00:45 | |
| 1 | 1 | 2 | 2 | 100% | 02:44 | 02:44 | 02:44 | |
| 1 | 1 | 13 | 13 | 100% | 00:30 | 00:30 | 00:30 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 16 | 6.14 | 7 |
| Cloacking Field | 9 | 4.67 | 3 |
| Attack | 140 | 78 | 24 |
| Calldown: MULE | 29 | 17.38 | 16 |
| Cancel Structure Building | 21 | 7.22 | 18 |
| Cancel Add-on Building | 1 | 1 | 1 |
| Siege | 34 | 18.6 | 10 |
| Unsiege | 17 | 9.5 | 10 |
| Scanner Sweep | 16 | 6.55 | 11 |
| Bunker - Load/Unload All | 2 | 1.38 | 8 |
| Command Center - Lift Off | 2 | 2.33 | 9 |
| Command Center - Land | 4 | 2.33 | 9 |
| Barracks - Lift Off | 3 | 2.33 | 6 |
| Factory - Lift Off | 3 | 1.86 | 7 |
| Starport - Lift Off | 1 | 1 | 8 |
| Factory - Land | 2 | 1.4 | 5 |
| Starport - Land | 1 | 1.2 | 5 |
| Barracks - Land | 1 | 1.2 | 5 |
| Lower | 5 | 3.07 | 15 |
| Raise | 1 | 1.73 | 11 |
| Upgrade to Planetary Fortress | 4 | 2.6 | 5 |
| Upgrade to Orbital Command | 5 | 4.5 | 16 |
| Orbital Command - Lift Off | 5 | 2.5 | 10 |
| Orbital Command - Land | 6 | 2.56 | 9 |
| MorphToHellionTank | 7 | 7 | 1 |
| Tactical Jump | 1 | 1 | 1 |
| High Impact Payload | 1 | 1 | 2 |
| KD8 Charge | 1 | 9.11 | 9 |
| BattlecruiserAttack | 10 | 10 | 1 |
| SalvageEffect | 1 | 1 | 2 |