| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 87 | 20 | 0 | 0 | 23% | 08:24 | 00:01 | 15:09 | |
| 61 | 51 | 33 | 4 | 84% | 02:14 | 00:01 | 12:51 | |
| 30 | 29 | 39 | 5 | 97% | 02:23 | 00:36 | 04:51 | |
| 22 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 16 | 16 | 5 | 1 | 100% | 01:31 | 00:19 | 02:48 | |
| 13 | 13 | 10 | 2 | 100% | 00:39 | 00:10 | 01:15 | |
| 8 | 7 | 12 | 3 | 88% | 00:30 | 00:17 | 00:42 | |
| 5 | 4 | 0 | 0 | 80% | 04:06 | 01:27 | 08:02 | |
| 4 | 4 | 2 | 1 | 100% | 00:51 | 00:32 | 01:14 | |
| 1 | 1 | 0 | 0 | 100% | 01:07 | 01:07 | 01:07 | |
| 1 | 1 | 3 | 3 | 100% | 00:58 | 00:58 | 00:58 | |
| 1 | 1 | 0 | 0 | 100% | 01:05 | 01:05 | 01:05 | |
| 1 | 1 | 1 | 1 | 100% | 01:10 | 01:10 | 01:10 | |
| 1 | 1 | 0 | 0 | 100% | 00:15 | 00:15 | 00:15 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 2 | 2 |
| EMP | 17 | 17 | 1 |
| Move | 11 | 4.34 | 29 |
| Attack | 233 | 132.82 | 34 |
| Calldown: MULE | 26 | 34.67 | 3 |
| Command Center - Rally | 3 | 8.5 | 2 |
| Marauder - Stimpack | 1 | 1 | 1 |
| Calldown: Extra Supplies | 4 | 2.67 | 3 |
| Cancel Structure Building | 2 | 1.76 | 17 |
| Cancel Morph | 3 | 3 | 8 |
| Stimpack | 16 | 16 | 2 |
| Siege | 4 | 26.33 | 3 |
| Unsiege | 2 | 10.33 | 3 |
| Medivac - Load/Unload All | 4 | 5.5 | 2 |
| Scanner Sweep | 12 | 23 | 3 |
| Assault Mode | 1 | 3.5 | 2 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 5 | 4.5 | 2 |
| Command Center - Land | 4 | 4 | 2 |
| Barracks - Lift Off | 2 | 1.5 | 2 |
| Factory - Lift Off | 2 | 2 | 2 |
| Starport - Lift Off | 2 | 1.33 | 3 |
| Factory - Land | 2 | 2 | 2 |
| Starport - Land | 1 | 1 | 2 |
| Barracks - Land | 2 | 1.5 | 2 |
| Lower | 2 | 2.67 | 3 |
| Raise | 1 | 1.67 | 3 |
| Upgrade to Planetary Fortress | 4 | 3.5 | 2 |
| Upgrade to Orbital Command | 9 | 11.67 | 3 |
| Activate Mine | 5 | 7 | 2 |
| Deactivate Mine | 1 | 2 | 2 |
| Emergency Thrusters | 2 | 5 | 2 |
| Defender Mode | 28 | 22.5 | 2 |
| Fighter Mode | 6 | 5 | 2 |
| ChannelSnipe | 2 | 4 | 1 |
| PortCity_Bridge_UnitNE10Out | 2 | 4 | 1 |
| SalvageEffect | 1 | 1 | 1 |