| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 223 | 213 | 113 | 6 | 96% | 00:45 | 00:01 | 02:00 | |
| 147 | 140 | 155 | 6 | 95% | 00:49 | 00:10 | 02:19 | |
| 76 | 52 | 2 | 2 | 68% | 14:23 | 01:20 | 31:52 | |
| 72 | 1 | 0 | 0 | 1% | 00:03 | 00:00 | 00:56 | |
| 32 | 29 | 48 | 6 | 91% | 01:51 | 00:21 | 06:25 | |
| 27 | 26 | 0 | 0 | 96% | 01:09 | 00:24 | 03:07 | |
| 21 | 18 | 26 | 5 | 86% | 03:54 | 00:27 | 24:00 | |
| 6 | 5 | 5 | 3 | 83% | 02:14 | 00:37 | 07:18 | |
| 5 | 5 | 7 | 2 | 100% | 00:59 | 00:19 | 01:38 | |
| 4 | 4 | 12 | 7 | 100% | 00:38 | 00:08 | 00:57 | |
| 2 | 2 | 9 | 8 | 100% | 00:20 | 00:17 | 00:24 | |
| 2 | 2 | 2 | 2 | 100% | 02:07 | 02:07 | 02:08 | |
| 1 | 1 | 1 | 1 | 100% | 00:26 | 00:26 | 00:26 | |
| 1 | 0 | 2 | 2 | 0% | 01:06 | 01:06 | 01:06 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 1.8 | 5 |
| Personal Cloacking | 3 | 3 | 1 |
| Nuclear Strike | 3 | 3 | 1 |
| EMP | 1 | 1 | 1 |
| Move | 3 | 1.75 | 4 |
| Attack | 262 | 101.17 | 6 |
| Calldown: MULE | 22 | 12.67 | 6 |
| Marauder - Stimpack | 18 | 9.5 | 2 |
| Cancel Structure Building | 2 | 2 | 4 |
| Cancel Production | 1 | 1.33 | 3 |
| Stimpack | 67 | 39.5 | 2 |
| Siege | 19 | 18.2 | 5 |
| Unsiege | 7 | 5.4 | 5 |
| Medivac - Load/Unload All | 28 | 17.5 | 2 |
| Scanner Sweep | 17 | 7.4 | 5 |
| Assault Mode | 2 | 3.33 | 3 |
| Bunker - Load/Unload All | 3 | 2.5 | 2 |
| Command Center - Lift Off | 8 | 6 | 5 |
| Command Center - Land | 6 | 4.2 | 5 |
| Factory - Lift Off | 1 | 1.5 | 4 |
| Starport - Lift Off | 1 | 1 | 4 |
| Lower | 3 | 3.6 | 5 |
| Raise | 1 | 3 | 3 |
| Upgrade to Planetary Fortress | 5 | 4.4 | 5 |
| Upgrade to Orbital Command | 11 | 4.17 | 6 |
| Orbital Command - Lift Off | 2 | 1.5 | 2 |
| Orbital Command - Land | 1 | 1 | 2 |
| Bunker - Attack | 2 | 2 | 1 |
| Activate Mine | 7 | 5.67 | 3 |
| Deactivate Mine | 2 | 1.5 | 2 |
| Emergency Thrusters | 24 | 17.5 | 2 |
| Tactical Jump | 2 | 2.25 | 4 |
| High Impact Payload | 1 | 1 | 1 |
| Defender Mode | 40 | 12.4 | 5 |
| Fighter Mode | 12 | 5 | 4 |
| BattlecruiserAttack | 3 | 11 | 4 |
| SalvageEffect | 1 | 1 | 1 |